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rubinoffsama

174
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A member registered May 06, 2020 · View creator page →

Creator of

Recent community posts

very cool game, th eonly thing that tricked me is the dot to fill the tower wasnt so clear at first sight, but other than that it was really good

same thing happened to me, but then read the bottom comment

thank you!!

so true, thought about it for a moment when making the game but didnt do anything about it, showing some combinations similars to the one you have to remember would make this trickier, thanks for passing by!

Looks about right xD, just would add score

pretty good if you ask me

Thank you, el octopus, your games look cool o Will check out your channel

Hey! I want to say I'm really sorry if the high score is not working for some of you. I saw what could be fixed, but it was too late since the voting period had already started. I'm really glad for all the happy comments. Thank you all for playing!

I thinked I messed up one part of the code before release and it only registers if a score is bigger than the highest score available, can not update the game until voting ends ,feels bad man , thanks for passing by

Wiser words never have been said lol, at least a little seasoning before the fray loool

Very good graphics, really. It reminds me of a game I used to play as a kid on the Super Nintendo 64 emulator. It reminds me a lot of the game Metal Marines. Honestly, I'm not into card games; I never played Magic, although I liked the Yu-Gi-Oh game for PlayStation 2 called Duelist of the Roses. But the work you did is impressive. The number of polished pieces of the units and the upgrades is quite complex for the jam's timeframe. Congratulations, guys!

Little anecdote, when I was a kid, I played a lot of RuneScape and that's where I learned to type very fast from writing so much about selling armor and other things. Anyway, when I played this game, I realized that it would be difficult if you didn't know how to type without looking. It's like a very nerdy game xD

thank you for playing 10/15 minutes that means a lot! will check out your game

hey !


thank you for playing my game , I wish I could have polished it a bit more, i didnt have so much time on me, any feedback ideas are welcome

Yes, we get entertained easily. Sometimes we try to do complex things, and then they lack polish haha. I think our reptilian brain still enjoys things like even just filling a glass of water lol


thanks for passing by

Aww, thank you so much, that means a lot. I'm glad you enjoyed the game. Do you think it would be worth uploading it to the Play Store? xD

Yeah! Maybe showing a curve indicator would make it easier to anticipate, good idea.

Thank you!!


I will check out yours today as soon as I get home I will download it and let you know how it went

thanks! went for something simple since I didnt have to much time on my hands thanks for playing, was just playing your game, your art is fantastic!

I liked the game; the art is impressive and very cohesive among all the assets. The only thing, maybe to make it a bit easier with the keys, it would be good if the dash could also be done with the spacebar while you're in the air, so there's only one key left for the hit. But it's not bad as it is. I like how the levels get more difficult. You're really good at making platformers. Cheers!

Very good game, you made very pleasant drawings, and everything is very cohesive among the graphics. The hummingbird has excellent graphics, and I really like how its own ghost duplicates to give the illusion of movement. Also, the fact that you can't lose made me relax more and enjoy it. I got hit 43 times; I must admit I didn't dodge very well, but I liked the ending and being able to drink the sun at the end with its corresponding explosion. Fantastic job, you are good!

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Thank you! I will be checking out your game as well, happy coding!
edit: I did checked out and it was awesome, left a review and comment :)

Very good, I like that you kept it simple and the upgrade cards caught me off guard—that's always a bonus. When I got the cone mode with super speed, I was unstoppable xD. Well, I congratulate you for choosing a small scope; I did the same, but yours seems more fun. Feel free to check out my game. Cheers!

Even though it might be hard to believe, I participated in two jams this week, so I was burned out and had almost no time for anything xD. That's why I decided to make this simple game about pouring water into a glass. Please feel free to leave comments on how to improve the game while keeping it simple. Remember, you can play it on mobile, although you currently can't choose a name for the high score from your mobile device. Please enter your name for the high score before you start playing so it gets recorded when you finish your game. Thank you so much for playing, and welcome to my page! With love to all game creators, rubinoffsama.

Hi mewingsigma,

Sorry to hear that it didn't save your fill. It was working during my tests. What score did you achieve?
thank you for playing

aww Its really nice that you tell me that it makes you happy, will be posting in another jam in two weeks :) any jam you looking forward to?

Happens to the best of us :( haha thank you for playing, its true that they dont look as an obstacle haha, have a nice day

awesome that you notice that, I had to create the score sounds on the same tune as the background music lolz

thank you very much, and congratulations on your game doing so well! I enjoyed it very much

I love the space theme and how you made the planets orbit. I always wanted to make a game like this, so I'm glad you did it. The effect of the probe is cool, but it's kind of difficult to dodge the asteroids. Should I launch a probe at a planet to get closer to it and avoid an asteroid, or is there another way to move?

I'm glad your friend ate a whole block of cheese, that sounds delicious! I hope he didn't have any bathroom issues. Now, onto the serious part :p. The aesthetic is really good, kind of vaporwave. I love text-based games. Two suggestions come to mind: it would be good to include instructions on how to play in the itch description, and also, I spent some time writing but not much happened. Maybe the scoring for how fast you're sending emails and stuff could be quicker, or maybe some keys you should press and others you shouldn't. I'm used to typing fast so I was waiting for the keys to appear lol. Great game!

At first, I thought I had to press both clicks quickly at the same time to fish, I didn't understand why I couldn't. Then I understood that it was about balancing between left and right click. I liked it. Maybe a different map or some danger would be more fun, but it's a good combination of 2D and 3D.

Entertaining, it's well done that when the fish hits the meteorite, you can't catch it. It would be nice if it had a bit more progression or upgrades. Regards.

I liked it, nice game, good for self-esteem (L) games like this make me realize that sometimes you don't have to complicate ideas too much. Congratulations, I'd swipe right on you!

The game is very good, with nice graphics. The mechanics are quite solidly achieved. It's easy to learn to play; you don't have to learn much, but you do have to concentrate. I liked the idea of the store and how the yellow stones are small and harder to grab. At one point, there were too many meteorites, so I couldn't keep collecting gold stones. The game was very fun; I stayed playing for a while. Perhaps the ship could change its design when upgraded or something like that, but I understand that with little time, it's complicated. Overall, it was a good experience. Thank you for participating.

Adorable

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lolz :p

Very nice graphics, smooth gameplay, excellent loading animation. I found it very difficult to climb the hill; perhaps the game could start a bit easier. Congratulations

I applaud you for the minimalism. It's not easy to do what you did—simple game. In my case, I never started with a game, didn't like it, and ended up making another game on the last day. You have to be clever to create something minimalist like yours. Cheers!