Really cool game! I like the art style and the overall vibe of the game is nice and creepy. It took me quite a bit to figure out that I had to be crouching to open the panel thing on the side of the elevator to get the flashlight, but I think that was the only thing I struggled with in the game. I was really surprised by the ending and it added to the creepyness of the game for sure. Great work!
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How does the game fit the theme?
I just wanted to get up to the sixth floor...
What code and assets did you not make from scratch during the jam (if any)?
sounds from Freesound.org
How many people worked on the game?2
Comments
Amazing graphics, and the controls felt smooth. The having to grab and look at different parts to do anything system kind of frustrated me a bit, it made it feel difficult to do simple things, like I couldn't figure out how to use the ladder fast enough to get back into the elevator. Other than that Awesome job!
Very nice experience, scary but enjoyable, I loved the phone's riddle to open the door and the ending was unexpected, it's a shame we got so little, a full game developed like this would be lovely. Great job!
short and sweet but really enjoyable experience, would recomend to anyone who wants a nice short experience! i really liked the hand mechanic and would love to see it further expanded upon!
This was pretty great! I'm not sure if intended, but it almost felt like this was being made for VR? Was cool that the mouse performed actions for each hand. The monster was scary. Also the ending was... well let's just say I don't have to buy jeans or shoes anymore. This was a great start to a finished game I'll hopefully be able to play in the future! Great work!
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