really cool concept. is there a way to se how a decision will affect a country? its a little hard to play without that info.
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How does the game fit the theme?
You are a peacekeeper tasked with bringing peace to the continent. Of course, nothing can go wrong or the continent risks a nuclear exchange or a repeat of the Great War.
What code and assets did you not make from scratch during the jam (if any)?
None. We did take inspiration from NationStates for some of the events, though!
How many people worked on the game?2
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