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Ana The Trainee's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #292 | 3.913 | 3.913 |
Gameplay | #335 | 3.435 | 3.435 |
Audio | #336 | 3.435 | 3.435 |
Enjoyment | #381 | 3.565 | 3.565 |
Overall | #386 | 3.428 | 3.428 |
Theme | #419 | 3.435 | 3.435 |
Innovation | #948 | 2.783 | 2.783 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Today's ana's first day at her new job. It's a really important day for her so nothing can go wrong!
What code and assets did you not make from scratch during the jam (if any)?
Some of the animations for the player
How many people worked on the game?4
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Comments
The visuals are great and it was a fun game! The only thing is sometimes it was hard to use the boxes, especially on the spikes. Otherwise, great job!
God what a fun game. The music design is very fun and the whole thing is light hearted and silly. Great visuals too, though the world textures lack a bit of polish. Other than that, great game all around!
The art is top, 3d and 2d, good music and sounds and pretty fun to play, this game deserves way more people playing it, but since its not browser people play it less=(
WEll done guys, keep it up!!!
The artwork is incredibly clean and pleantiful for a week long jam, everything worked perfectly, but I got lost after the spikes.
I probably missed something pretty obvious, I got some boxes to get on the top of the skyscraper with the bus sign but I still didnt know where to go from there.
Aside from that, which is probably on me, well done everyone, charming and smooth <3
Great job! I always appreciate good gamepad controls. I think the biggest think I’d change is making the intro skippable; once I got through the game (and lost, hard), it was just so slow to restart. Having something cheeky like “(or was it just a dream?)” and you can instantly restart would have been nice and list out times. I struggled placing the boxes at first but I suspect in a longer experience I would have gotten the hang of it. Great execution overall!
This is a nice little 3D platformer. The gameplay is smooth and the level looks nice! Ana has a simple movement scheme but is extremely versitile with that dash ability, to the point where it feels like dash is a bit overpowered. I am not complaining though. Speaking of Ana, she is pretty and cute, and I do like all the cutscenes about her story of the trip to her first day at work. Kind of sad for the ending to be that short, but still, I need to praise for the fact that there are two endings with totally different cutscenes.
I would also want to praise the openness of the game, but it's also a double-edged sword that the game feels very easy once you know where you are going, and the openness means you could skip through a lot of content towards the end. Would make a good speedrun game though. I would suggest having a dedicated path toward the goal, and making it so that even with alternative pathways you sort of need the same amount of time to get there.
Anyway, this is a surprisingly nice entry! Well done!
Great game ! I played it with a controller and everything was smooth. It really feels polished with the nice intro and outro. Maybe adding a little bit more SFX could make the game even more polished.
My only complaint is box placement : it is quite hard to stack two box on top of each other : they always want to fall instead of fitting neatly on top of each others. maybe adding a little bit of magnetism or increasing box friction could help.
A great entry, good job !
A nice story to kick off the game. The camera perspective in some cases made it a bit hard to jump to the next platform. Other than that the game is really well polished with nice visual touches and good sound Design. The level design is also good. Pretty challenging as well. A great game overall. Keep up the good work team!
Nice art! The story added stakes to the gameplay really well. The gameplay and level design were also pretty solid, but I agree with a previous comment about the depth perception/spikes.
Glad you liked it :D
Very nice art and audio, it's always great to see the few games in a jam that actually have time for them. I failed my first attempt but I managed to speedrun the second and got there at 11:53:49, which felt like a pretty damn good score. The level design was really good, and I pretty much got where to go straight away (except for an awkward moment where I thought the cars were facing left and tried to go that way).
The one slight issue I had when playing was that depth perception was really hard. It became especially bad in the parts where you need to throw the box onto the spike.
Thanks for the feedback, any ideas on how I could improve the depth perception?
Sadly no, I've never made a 3d platformer myself so I've never needed to deal with depth perception issues. I'm sure there are solutions though because I've played 3d platformers without depth perception issues. I imagine it's something to do with camera angles?
The intro and the art was really cool, the music also fit very well! Enjoyed the platforming too :)
Glad you enjoyed it
Fun little game, even though I've always struggled with 3D platformers. Absolutely loved the artwork in the intro. Excellent work, well done!
Glad you enjoyed it
The art for the cutscenes & title screen are awesome! I had some trouble determining which box I was picking up if there were many boxes close together, but other than that I thought it was short and sweet!
Yea, I thought about highlighting the box we would be picking up, but ended up without adding it due to my lazy ass
Loved the art style! The game was pretty was, altough a bit difficult. I'd like to play an updated, more polished version.
Glad you enjoyed it
This game was fun! I love the drawn artwork, the art is beautiful! The platforming parts were pretty fun, some were definitely quite challenging - for instance the platforming on the pipes was really hard. The music fit the story really well, too! Overall I really enjoyed this game. Great work!
The game actually gives you multiple routes, you can take a different, longer but easier path instead of the pipes (just go to the platform on the right side). Glad you enjoyed it :D
Awesome music and story art. Would love to play longer (and maybe more polished) version. Great game!
Thanks, glad you enjoyed it
I'd love to rate you, but I only have a Mac. Sorry.
Damn, I've forgot to make a build for mac, made one just now, but sadly won't let me upload it to the games page, and sending out external links for downloads is against the rules
Nice plateformer, the drawn art was great!
Thanks a bunch :D
Music was great! Thumbnail art is gorgeous btw! Enjoyed the game!
Glad you liked it :D
Banger music! And a fun little story and game, I spent way to long trying to beat this XP
Glad you enjoyed it, when developing the level I was afraid it's gonna be way too short and easy, and I guess that isn't the case then haha