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Anfray L.

48
Posts
A member registered Jun 11, 2020

Creator of

Recent community posts

Ooh Thank you so much ! :D We're glad you liked it ! 

A clever way to add narration in the game with little means ! The game was really fun, thanks ! :D 

Very fun concept ! The amount of care in the visual and audio feedbacks is astounding ! If I had to nitpick, I would say it would be nice when we fail to simple click anywhere on the screen to scrap the page instead of the button. Cudos to you ! The game is really fun ! 

Very fun interpretation of the Papers Please-type games, thanks for making it :D 

Very nice idea for a 1 man team ^^ It was very fun ! Although a bit short ^^ 

Very nice ! ^^ the first moments surprised me xD 

Thank you so much :D 

Sorry to hear about that :/ There might be a compatibility issue with your setup, we didn't change anything crazy from the default Unreal Engine 5.4 settings, so the image at least shouldn't be blurry. The intended render is what you can find on the trailer here : 


We'll be researching it since you're the second one reporting it ! thanks for the feedback :) 

A simple yet amazing way to interpret the game jam's theme ! :D Thank you for this ! :D The level 6 was a little bit hard to pass though (but maybe I'm just no that good haha) 

Very nice and calm game ! The visuals are nice and the act of cleaning / putting in garbage was fun ! Thanks for the game :) 

Very nice and calm game ! The visuals are nice and the act of cleaning / putting in garbage was fun ! Thanks for the game :) 

Really loved the simple premise of the game :D The mini games are fun (and could be found in an underwater among us level :p) and the art style / mood is very nice ! 

Damn, I'm a frustrated demon ! A nice version of hide and seek ! :D It would maybe benefit from a way to force players to move from their hideouts or locate them if the demon really struggles ^^ But it's honestly amazing what you managed to do in seven days ! 

Thank you so much ! :D

Nice take on the vampire survivor genre ! Putting it in an enclosed space was a nice idea ! :) If there was one think I could add, it would be tooltips / description texts to the upgrades ! Thanks for the game ! :D 

Thanks for the meditative game :D I feel like the timer is a bit too stressful for the game you are making, but the base concept is really nice, thanks for this calm experience ^^ 

Thank you ! :)

Thanks a lot ! :D Yeah we interpreted the "Nothing can wrong..." as "if an elephant comes into a shop, nothing can go wrong... right ?" ^^ 

Thank you so much :D thanks for the feedback! we are currently fixing that ! :) 

It was interesting searching for the right path to take in Joe's life ! 

Really nice aesthetic ! Enemies went into the walls at some time, but apart from that, a very good experience ! Congratulations to you ^^ 

Really nice way to interpret a bullet hell ! I would've only liked a bit more smoothness on the gun's movements and a way to auto shoot :) This was good fun ! 

A well rounded little game :) I would only hope for a second level to explore more the concept with a bit more tables :) 

Damn you worked alone on this ? The game is really nice ! The idea for movement is really good ^^ and the music getting closer to cult of the lamb when you take a bit of time is really nice ! Being able to preview the cards you will receive could have been nice though ! :)

Thank you ! glad you liked it gamer dad :D 

Thank you so much :D 

Thanks :D Definitely, expanding the game could lead to a myriad of fun environment and activities ^^

I don't know why but I couldn't move right or left :/ but after a restart it worked ! 

Thank you so much :D 

Thanks you very much ! :D Indeed, tackling physics in a week was tough, that would clearly be something to polish further if we had more time ! :)

Thanks a lot ! :) Indeed controls for mouse & keyboard are there if you don't have any controller :) 

Thank you so much :D 

The game is beautiful, fun and relaxing. Amazing ! Cudos to you ! :)

The fact of having the player triggering the traps to kill the enemies was a really interesting idea ! 

Cool game ! The puzzles were really well thought out ! Increasing the size of the areas to click to move a potion or having a different way to move them would be nice, but thanks for this experience ! :)

I really enjoyed the game's vibe ! It took me a bit of time to understand how to make the potions and process the ingredients, but the mood of a gnome discovering and brewing its potions was magical ^^ 

Nice ! The principle of kicking down the door makes a really nice rush before the shooting ! The bindings were a bit confusing and it maybe lacks a mechanic to avoid enemy shots, but overall it's a nice experience !

Nice game ! Congrats on making it alone ! :) The multitasking was nice and the potions falling were a really smart idea!

Thanks a lot :D Happy you enjoyed it!