For our game WAREHOUSE HAVOC, we were 8 people!
Shifty Lift was a solo project! https://itch.io/jam/brackeys-13/rate/3348561
Me and 2 other people, here’s our game Factory Flaw https://itch.io/jam/brackeys-13/rate/3348436
How did you manage coordination, comms and task management with a team of 8. Would like to hear about that. This was my first game jam and I went solo to build out my first game. The constraints of the jam really helped and I managed to get something finished and submitted.
I'd appreciate any thoughts and a rating - https://itch.io/jam/brackeys-13/rate/3343004
I'll take a look at your game - will it work on mac? Also wee note - the red link text on your orange background on your game page is quite hard on the eyes for reading... maybe shift to off white (#fdd7d7) or something?