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A jam submission

Canadian HoleView game page

Fall as deep as you can while avoiding obstacles
Submitted by Mamajepa, Senhorjota, Biblo5, Jose Valenzuela — 8 hours, 25 minutes before the deadline
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Canadian Hole's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1143.7213.721
Audio#1213.3263.326
Fun#1553.3493.349
Overall#1703.2953.295
Game Design#1913.3023.302
Graphics#1923.3723.372
Innovation#3322.6982.698

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 8 to 1 of 28 · Previous page · First page
Submitted(+1)

Really fun game! Well chosen music too, and love the parachute element and the graphics.. Also pretty tricky! Good job :) 

Developer

Thanks a ton for playing! One must always remember to bring its parachute while going on a hole-trip hehehe

Submitted(+1)

Haha indeed!

Submitted(+1)

Crazy cool, +100 points for Canada (we sure love our country! :P), really fun design! Some performance problems though

Developer

Thanks a bunch for the feedback! Not only Canada is a great country, but also the paradise for game developers.

We will work hard solving the perfomance issues, thank you for your patience while playing :3

Submitted(+1)

Good game but it becomes laggy when you reach a certain speed. 

Developer(+1)

Thank you so much for playing! We do have perfomance issues, mostly because it was our first game using the engine and these days were crazy. We will learn from this experience and polish the game, hope you play the newer releases too!

Submitted(+1)

Very cool endless runner/falling design.  I had fun and the controls felt pretty good.  Nailed the theme of course.  The graphic style is very unique, looks like 3d models with pixel like texture mapping?  Was cool!  Great job submitting a game to the jam!  Please check out mine when you have time :)

Developer(+1)

We really appreciate your kind wordsd sir! Thats exacly what wwe wanted to achieve, we used the textures to give the 3D assets that pixelated look. It was a challenge since those were the first pixel-like textures we made, we are so happy you liked it. Of course we will check your awesome submission too :3

Submitted(+1)

very good game

i like the audio and the gamplay, some backgrounds wher confusing

i like the way you added deferent obsticle with different proprities thet give sence to the speed increasing you added

don't know what you mean by canada's hole but any way i enjoyed

good luck.

Developer(+1)

Glad you enjoyed! We will keep polishing the backgrounds, thanks for the tip! As for the title, the idea of the game came from one of the developers who heard that in Canada there was an hole that, in ancient times, it was believed to be bottomless. We dont know if its true, but we use the root of the original idea to name it :)

Submitted(+1)

so cool, thank you forr this

Submitted

very good game

i like the audio and the gamplay, some backgrounds wher confusing

i like the way you added deferent obsticle with different proprities thet give sence to the speed increasing you added

don't know what you mean by canada's hole but any way i enjoyed

good luck.

Submitted(+1)

A funny little game. I really like the burning effect, when falling for a while.

Developer

Thanks for playing! We are glad you liked it, we learned how to work with particle effects in unity while making that fire :)

Submitted(+1)

fun game indead. Got kinda laggy after a while. objects getting destroyed?
Keep it up :)

Developer

Thanks a lot for the feedback! Since this is our first unity game, we are sure there are plenty of performance errors. Yes, all the objects are destroyed. We stack the modules (which contains the background and blocks) in a queue of 10 items, so when a new module is spawned another is removed. We think that the lagging issues the game has on the higher levels (when more blocks per module are spawned) are due to the fact that we modified the projects fixed timestep, making it significally slower to manage the collisions. We will be working on it to make the gameplay smoother. Thanks again for playing :3

Viewing comments 8 to 1 of 28 · Previous page · First page