Hey everyone !
It's my first jam! I planned to spend day 01 only to find the main idea. First I went toward a bad route: phyic based gameplay (because of the theme).
Finally I decided to go platform. After all, platform games are full of holes, aren't they?
State of the game is located here: All in Holes.
Last build as of 02-21-2020 (85Mb)
Technology is Unreal Engine 4 .
I'm open to any sugestion, or team mates and I hope to reach a point where I need testers later this week!
Good jam all!