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Breaking Point's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #632 | 2.971 | 2.971 |
Graphics | #777 | 3.029 | 3.029 |
Overall | #1020 | 2.576 | 2.576 |
Game Design | #1092 | 2.457 | 2.457 |
Innovation | #1101 | 2.371 | 2.371 |
Fun | #1113 | 2.343 | 2.343 |
Theme | #1248 | 2.286 | 2.286 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The Character rewinds to start of the tutorial level with the world changing slightly
Did you write most of the code yourself and made all the assets from scratch?
code was written from scratch as well as artworks and music.
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Comments
Love the art of the roboter! I like how the enemies change direction when you jump over them. I felt like the game was a little too easy, maybe reducing the hearts of the player or adding more enemy types might make the gameplay more interesting!
Its a little confusing but it's pretty good! The jump is a bit floaty though and the collisions are slightly off.
Thank you!
What bits were confusing?
What colliders are off? Are you talking about this? This is intended behaviour.
Anyway, what else did you like and didn’t like about the game?
I would suggest trying to incorporate the rewind mechanic a bit more into the actual gameplay. What if rewinding would put you into the same level, but will instead change the player so that they can no longer access certain paths, but other paths are opened up to them instead. Just an idea, but I would seriously like to see the rewind incorporated more into the gameplay.
Thanks for the feedback!
Is there anything else you liked and didn’t like about the game?
Nice funny looking graphics.
I played the web version and I was completly lost. Didnt know where to go or what to do.
I think you have to be more clear about what players need to do or guide them. I might have just been playing it the wrong way but I also didnt see how the jumping robot fits the theme of rewind. Maybe I had to beat the game to find out.
Other than that congrats on finishing the jam and keep it up.
Thank you!
At the time of development, we didn’t think that we didn’t need to give the player any direction.
The game fits the theme because when you finish the level you rewind back to level 1 for some weird reason that you need to find out and stop.
Anyway, what else did you like and didn’t like about the game?