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Ascend's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #168 | 3.774 | 3.774 |
Fun | #170 | 3.688 | 3.688 |
Graphics | #427 | 3.581 | 3.581 |
Audio | #435 | 3.237 | 3.237 |
Overall | #539 | 3.231 | 3.231 |
Innovation | #815 | 2.806 | 2.806 |
Theme | #1239 | 2.301 | 2.301 |
Ranked from 93 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Avoid rewind blocks that restart the level.
Did you write most of the code yourself and made all the assets from scratch?
Yes
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Comments
This could be a mobile game.
Thanks!
Fun game, I like everything :)
The movement's precise, the art's cute and the music and sounds are good too
Thanks!
Great game, I wish you could jump on the platfom from underneath.
Thanks! That was something I definitely should have added, I just didn’t even think about it. Just so you know, you have a duplicate comment on my game.
Great game, I wish you could jump on the platfom from underneath.
This was really cool! I was confused at first but once i worked out that you had to go out of bounds the progress in the level i thought that was such a cool way to design your levels.
The controls were fluid and felt good, and the levels increased in difficulty at the right pace I think.
Really nice work :)
Thank you!
The sprites look so cute and funny :) I personally really enjoy the horizontal wrapping since it provides for some interesting levels and the controls are super satisfying to play. Nice work, it's looks like a game that i would play on my phone!
Thank you so much!
I liked the controls on this. Overall felt pretty tight and responsive. I think the idea of having to cross the edge of the screen to loop back around was used pretty well. good job!
Thank you!
I had a lot of fun playing this game! It's super impressive you made this all by yourself! It took me a while to get to grips with the controls as I didn't realise you could double jump or what the green platforms did. You could write about this in the description or make it clearer in a post-jam version but I still got to grips with it after jumping about for a couple of minutes. Overall, nice submission :D
Thank you! How were you double-jumping? There is supposed to be a double jump, do you mean the clouds?
I'm not sure how I was double jumping, I haven't been able to replicate it. It happened when I spammed the space bar whilst in the air. It might have been coyote time? Not sure! It happened on the second level, I don't think I got as far as the clouds.
Huh okay, I’ll try to find that out. If you can’t replicate it it could have been a glitch. Thank you for the feedback!
A cool little game, the graphics are pretty cute and the sound effects are great too. The concept is interesting though it isnt really linked to rewinding other than the rewind block. It has great potential to become a nice mobile game so keep it up!
Thank you!
Cool little game, nice and simple, and with very responsive controls. I liked all the different mechanics,
but it can be hard to figure out what you can do (I got stuck almost immediately before I realized the screen wrapped around).Edit: I didn't play the tutorial...
Thank you! Did you play the tutorial? I taught most of the mechanic in the tutorial, but it seems most people did not play it.
No I didn't... Not sure how I missed that, but I had a look at it, and the tutorial is good. I'd suggest starting the game at the tutorial, to make sure it's not missed ;)
Good idea, thanks for the suggestion!
I like the cute artstyle, horizontal screen wrapping is interesting. Overall pretty fun! I did get stuck on the first screen with clouds though.
Thank you!
Thanks for the comment. I love the aesthetic and the horizontal wrapping of space. I’m not too great at precision platforming and found myself falling off the ledges a lot. A trick I learned from a video by Tim Ruswick (Game Dev Underground) was to cheat and give players a few frames of leeway so if their reaction timing is off they still perform the jump. Good work!
Thank you! I know the cheat, its called coyote time, I had it in my game, but it didn't work very, and I didn't have time to add it back.
Awesome, my bad for explaining it then! Loved the game. Cheers!
You’re right, I definitely should have added it. Thanks for the feedback!
Love the visuals and it's an extremely challenging game... Maybe a double jump would make the game cooler? Don't really think you need it though... Would make a good mobile game :D
If you want something kind of similar (it's a platformer) you could try mine, although of course I dont want to be "that person" :P Anyway, fantastic work for 30 hours!
Thank you! I've actually already played and rated your game, it's really good! I left a comment on it about 3 days ago.
Ahhh thanks a lot (sorry, forgot who's played my game and who hadn't :D), anyway your's is certainly really cool!
This is a really great game. The movement feel snappy and I could see this being a really fun mobile game. I also like the music (but you did forget to loop it).
However, I don't think this game fits the theme well. The "rewind block" might as well have been a spike that kills you.
I'd really appreciate it if you would have a look at my game as well, and be sure to download the smaller version :D
Thank you! I'm sorry, I can't try your game because sadly I have a Mac and there is only a Windows download.
This is such a great, well polished game! The controls feel SUPER solid and responsive, which I've heard is really hard to do! Setting the game up in a tall, skinny window is super clever and the level design complements this so well! My only critique would be that the game didn't fit the theme super well like others have said, but for me this was no big deal because it was still super polished and fun! Also, I did find a small bug where it said I collected 275 coins out of 8 (I guess I must just be that good :) )
Thank you! I have no idea how the coin counter glitched, I've never seen that.
then: took me 20 min to figure it out..
now: damm it's aswm!!! art, visuals, audio is aswm!!!
Thank you! I’m glad you figured it out!
Fun platformer took me a while to figure out that I had to jump up to get to the next part, but the controls and game play were great
Thanks!
pretty cool
Thanks!
Graphics fit the game really well and the platforming itself was really fun! I also liked how you designed your levels around the "warp screen" mechanic, it really made me think about where to move my character. There's two areas I see for improvement though - One, add a short grace period (like 0.2 sec) for jumping whenever you run off a platform. I often found myself not being able to jump because I ran off the edge right as I hit the jump button. The other is that despite all the other cool stuff in the platofrmer, I didn't really see a rewind mechanic this game. Overall, nice entry!
Thank you! I definitely should have used the theme better. As for coyote time, I actually had that in the game but for some reason the way I programmed it messed with other parts of the player script, so I just got rid of it. I will definitely add it in platforms in the future.
The Good:
Could Improve:
Overall:
One of the best games I've played so far. Very fun, polished and clean. Again, just pointing out that the theme was under-utilised, but apart from that everything was great.
Thank you! I definitely agree I did not use the theme well, plus I would have made the game longer if I had some more time. Thank you for the review!