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A jam submission

Wind-Up TurretsView game page

A tower defense game with a twist
Submitted by brycey boy — 1 day, 8 hours before the deadline
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Wind-Up Turrets's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#2823.6133.613
Fun#3173.4843.484
Innovation#3193.4523.452
Theme#3423.6773.677
Overall#4763.3013.301
Audio#7462.8062.806
Graphics#9232.7742.774

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
You have to rewind your turrets when the power down.

Did you write most of the code yourself and made all the assets from scratch?
Everything I used was made myself, besides the unity engine.

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Comments

Viewing comments 5 to 1 of 25 · Previous page · First page
Submitted(+1)

Really nice idea! I'm usually not that interested in tower defense games, but this one's interesting since you have to simultaneously rewind turrets and collect coins. Well done!

Some suggestions are to maybe increase the player's movement speed since it seems a bit slow. Speeding it up would add a better feel of control. Also, perhaps adding some trees or other objects to spice up the area?

Developer

Thanks for thee feedback! Everything you listed are things I'd definitely change if I am to update it

Submitted(+1)

Good game, and a nice spin on the tower defence genre

The menu times could be improved, but other than that, everything's good

Submitted(+1)

Good entry

I really enjoyed how you incorporated the theme into the game, I think it turned out nicely.

Feedback; Would like to see a bit more polish on the UI in terms of it fitting into the game more. I think the elements are good just need to be a bit more fitting into the art style of the game. I found the turrets went on cooldown/rewind a lot faster than I would of expected too so it made it hard to navigate around after having more than 6-7 placed without just maintaining a specific group of them instead.

Developer(+1)

Thanks for the feedback. I definitely agree with your point on improving the UI. And I had some trouble finding a good balance between the cooldown of the turrets. I tried to make it so you had to keep engaged unlike other tower defense games, but if I were to update it, I would definitely increase the timing on it. Thanks for playing!

Viewing comments 5 to 1 of 25 · Previous page · First page