Pretty cool game, the graphics are oddly alluring :D The only complaint for me is that the default level of the effects volume is very high compared to the music (I know that you can readjust them though so it's not even a proper complaint :D )
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Slime Rewind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #247 | 3.822 | 3.822 |
Fun | #324 | 3.475 | 3.475 |
Game Design | #342 | 3.515 | 3.515 |
Overall | #402 | 3.399 | 3.399 |
Audio | #474 | 3.188 | 3.188 |
Graphics | #535 | 3.436 | 3.436 |
Innovation | #701 | 2.960 | 2.960 |
Ranked from 101 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You can use Z to rewind your player's movement, allowing you to traverse thru the puzzles.
Did you write most of the code yourself and made all the assets from scratch?
I made the code, and my friend, Scoop made the art.
Comments
nice job guys! the art & music are great
i felt that the jump was a bit none responsive, especially while on a button, or maybe its intended not to be able to jump while on a button.
Cheers :)
Its great and the player movement was really well polished. hope you try out mine as well https://itch.io/jam/brackeys-4/rate/724417
Quite nice, a bit like portal puzzling but on a much simpler scale and with some timings the rewind can go further than I thought. I wasn't a fan of the enemies, but he game was pretty good making the rewind mechanic necessary for all 7 levels as I remember.
And if anyone was interested I had a funny moment throwing the box into a wall.
Hope you check mine too https://itch.io/jam/brackeys-4/rate/722968
The puzzles are well thought out and the rewind effect is really cool! I would've switched the 3rd and 2nd levels though 'cause it took me a while to figure out you could carry items and phase through walls with the rewind.
It is a nice game. Polish it a bit after the jam and it is a great puzzle game.
For my taste, there is a bit too much platforming tho.
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