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Time Line's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #909 | 2.791 | 3.222 |
Innovation | #1071 | 2.406 | 2.778 |
Game Design | #1164 | 2.309 | 2.667 |
Fun | #1185 | 2.213 | 2.556 |
Overall | #1245 | 2.149 | 2.481 |
Audio | #1480 | 1.540 | 1.778 |
Graphics | #1571 | 1.636 | 1.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You rewind back along your path to attack enemies.
Did you write most of the code yourself and made all the assets from scratch?
Yes
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Comments
It would be cool if you could stop rewinding by pressing space again. But it is still a fun game as it is.
Fun game with a nice concept. Background music would do wonders and there is a bug where if you spam rewind and move at the same time you become stuck rewinding and become invincible but can't move. Otherwise good job.
Killing the enemies with rewind was really satisfying! This game is so simple yet so fun! It would be greater with health pickups and a combo system/multiplier that doesn't go away instantly.
Good game! 👏
Cool game, worked really well, didn't find any bugs that I know of, are the portals on the edges supposed to do anything? Nothing happened when i went over them.
Ah yeah I figured that might be confusing, they're just what the enemies come out of. They're supposed to open one by one, and they still do mechanically, but I forgot to hide them when the game starts so they're always visible.
this was great fun, i really like the concept and the implementation is solid
appreciated the different enemies and the combo meter works really well with the mechanic
rewinding is kind of overpowered though, while thats perfectly fine for a prototype i wonder how that could be balanced in a full game
might be cool to have different modes ala geometry wars(limit extending path length, enemies in closed path areas are killed, ...)
i got a highscore of 554
Good game. Maby some background music would be great.