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robotabc773

37
Posts
5
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A member registered Apr 17, 2020 · View creator page →

Creator of

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I just played for over 2 hours straight so I'd say its a pretty good game :P. The only thing that needs fixing is the dragging, I found that when I keep my mouse still (or drag it back to where it started), the piece doesn't always end up back where it started, which makes the dragging feel a little awkward. Fix that and this could easily go on Steam. Great job!

Really clever and super juicy and satisfying! I would love to see other ways to gain credibility, like near misses or close dodges.

Thank you very much! I had a lot of fun putting in those text notes :). I had hoped to have some artist friends help with the art (the roll was originally going to be a bread roll and the goal actually look like a machine) but they were busy so you got my programmer art 😅

Thank you very much! Unfortunately I only noticed that I'd forgot to tick Loop on my audio source after the jam was over 😅. There is supposed to be a You Win! message at the end, not sure why it didn't show up.

Thanks for the feedback, I definitely have some work to do on my level design skills, but I'm glad you enjoyed the game concept :)

Very neat concept! I also really like the art style :)

Fun little experience, and the art and sound design are very nice :)

Wonderful one-button gameplay, very calm and polished, and I love the pun :)

Really cool idea, most original I've seen so far, only complaint is that I died to a random spike and had to redo a lot of maneuvering.

Very neat twist, and nice art and sound. Could probably use some more balancing cause I was able to win in just 4 rounds by spamming beholders and using two Gift upgrades to make them free.

Wonderful art and music, very nice minigames, and all around very fun :) I will say the randomness of the minigames did hurt a little, on my first try I got A so many times that the game started to feel less fun, and I only got d-pad and X a few times in comparison. It might make sense to fudge the randomness so there's a more even distribution. Hoping you get enough people with xbox controllers to rate your game!

Music and art are both excellent :)

Very nice little game! Looks like you're already doing better than any customer of GameMakin' Made EZ cause you've got two people saying the game is pretty good :)

Very cute art and music! The jumping controls feel a little floaty to me and I think the tiara minigame wasn't working (and I wanted to date the frogs :P), but very nicely done for the time :)

Very nice take on the theme, and super satisfying to play!

Very neat idea and very polished!

Getting Godot errors, fixed by going to the direct embed link: https://html.itch.zone/html/8257065/html/index.html

Wonderful idea and very well executed! I think the achievements might be a little broken because I definitely got all 4 endings and I'm still missing that one, and it says 7/11 even though I have 10/11. 

I solved this by going to the direct embed link: https://html.itch.zone/html/8287938/web/index.html

Super adorable and polished and calm (and I would never)

Amazing game, the replay especially was super satisfying, especially after playing the game a second time to try and hit par (still totally failed on the last level :') ). I think my computer should be plenty powerful to run it at a good framerate, and the turning radius still felt a little low (though not low enough to stop me from beating the game).

Super adorable and fun :) My only issue is that some of the things dad does in the kitchen don't give you enough time to get to them if you just happen to be far away, which feels a little unfair. Also the guy in the maze can see through walls (maybe he's just magic like that).

Very clever, completely breaks my brain

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Excellent tutorial and a wonderful atmosphere, I really enjoyed sending my swarm after that submarine

Very neat take on the theme, and very polished :)

This made me viscerally uncomfortable, good job

I solved this by going directly to the embed link: https://html.itch.zone/html/8248760-784129/index.html

Not sure if hiding in pots works, or if it does I don't see a visual indication. Otherwise very neat game! I love the music and sound effects, they really make the game feel extra polished :)

SO ADORABLE :))

A very neat concept, especially considering you did all of this in only a few hours. I found the controls maybe a little two fast and rigid, often I would end up just missing an enemy because I over or undershot them. My high score was 293.

Excellent game, very polished with interesting puzzles. I found it a little too hard, didn't end up finished, but had a lot of fun with the levels I could work out.

A lot of fun! I really liked the way you thought of the Stronger Together as from the perspective of the enemy, I didn't even consider that! And I bet the swarming was really neat to code.

Ah yeah I figured that might be confusing, they're just what the enemies come out of. They're supposed to open one by one, and they still do mechanically, but I forgot to hide them when the game starts so they're always visible.

https://itch.io/jam/brackeys-4/rate/723324

https://itch.io/jam/brackeys-4/rate/723324

Here's my game: https://itch.io/jam/brackeys-4/rate/723324

Very interesting, I managed to get my high score of 74106 by doing nothing and just getting lucky.