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A jam submission

Rewind DayView game page

Complete this game in under 100 seconds.
Submitted by Liljosh — 59 minutes, 10 seconds before the deadline
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Play game

Rewind Day's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#6773.0943.094
Theme#7223.0943.094
Innovation#7382.9062.906
Fun#7552.8752.875
Graphics#7763.0313.031
Overall#9212.7342.734
Audio#15711.4061.406

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
Time is rewound to the start of the players day.

Did you write most of the code yourself and made all the assets from scratch?
I wrote most of the code. The assets are from free asset packs from Kenney.

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted(+1)

Good game! Really nice art-style. The colliders were a bit unpolished but it's okay. Keep working hard!!!

I would really appreciate if you could check out my game!

Submitted(+1)

Really good game, it could use some audio, but besides that its a nice game
Good Work!

Submitted(+1)

Ok. Solid entry for your very first jam. Too bad you didn't add any audio. I would continue development on this after the jam as this could be fun when polished up.

Could you please play and rate my game as well?

https://itch.io/jam/brackeys-4/rate/723414

Developer(+1)

sure. Thanks for playing and feedback.

Submitted(+1)

Game has good potential. Missing some polishing, like animation, music, sound effect, etc. I feel like if you would have had more time this could have been really cool!

Submitted (1 edit)

Enemies have waaay too much health. SFX and music would be cool. I wish the game had animations.  There is this glitch that you can go through the beedrom's walls. WHAT?!?! Nice game. Edit: a restart button would also be cool.

Submitted(+1)

I'll tell you this, not only I used the same Kenney's assets you used, but also the idea of my game is really similar to yours, so, ya know, I mean, if you want to give it a try, I'm interested in your feedback.
Anyway, I like the idea (of course). From a technical point of view, I had some problems with the colliders, like the trees colliders where you have to take the sword. The game is short, but it could be interesting if you kept working on it post-jam. I think that you could have exploited your rewind mechanic giving more path choices, to give it more meaning for the player, instead of a one-way adventure (like, last time I did this, let's see what happens if I do this other thing and go this way).
So it can be improved by adding more variety to the gameplay, and it definitely has some potential. I notice the effort, good job!

Developer

I'm interested to check yours out. My inspiration was Minit, I knew I wasn't making the most original idea. I wanted to make it original with my own story with Interesting characters you could interact with. But I ran out of time for other characters and dialogue. Your idea of giving the player more paths is something I've been thinking about how to implement. Thanks for playing and the good feedback.

Submitted (1 edit) (+1)

If there was a animations it would be better. But there isn't and I would really want to hear some sound effects.

Submitted(+1)

I could see how this can turn into a fun minit-like game. It needs some more polish though, and I would have liked more interesting items and some more content in general!

Viewing comments 28 to 21 of 28 · Next page · Last page