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Bullet to the Present's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #74 | 3.893 | 3.893 |
Theme | #100 | 4.107 | 4.107 |
Overall | #162 | 3.685 | 3.685 |
Innovation | #193 | 3.643 | 3.643 |
Game Design | #205 | 3.714 | 3.714 |
Graphics | #367 | 3.679 | 3.679 |
Audio | #560 | 3.071 | 3.071 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You can freeze time and move around the level. But when time resumes you'll return to the point where time was frozen.
Did you write most of the code yourself and made all the assets from scratch?
Every asset was made from scratch (except for the music) and it was coded by ourselves.
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Comments
I couldnt change the mouse speed. I could barely move the player around :( I can see though that you put a looot of work into the 3d models and the mechanic itself. Please keep it up!
No one had mentioned the mouse issue so far, so thanks! I'll fix it once the rating time is over.
Really liked the mechanics of it. It looked and felt amazing. Keep working on it, add more levels since it was pretty short. Good Job!
Super cool game with great graphics and satisfying mechanics. Good work!
I really liked the puzzles, it reminded me of the game Portal da Valve in a way, I found it very different from the usual, where I have to do the puzzle and then go back in time to finish. Very good Congratulations! The graphics were cool too.
Thank you for your feedback. I also thought it had a similar feel as Portal. Glad to hear you enjoyed the game!
Graphics look nice. Overall good game.
That gun model is so cool looking. The stop time/rewind time is also very well made. Very good game.
I really liked the puzzles,once I got the hang of how to take care of the robots it became quite interesting.
It's also always nice to get a first person shooter try more puzzle oriented gameplay mechanics, that's why I love both Portal games so much!
Great job.
Thank you so much for your positive feedback. We only had time to do introduction levels (so the player gets used to the different mechanics) so it has the potential to have very interesting level desings. Very happy that you liked the game!