Hello everyone,
I just want to talk about this jam, and share with you my feeling about it and also know about yours. Well, that was my first jam, I just started making prototypes since few months ago; I wasn't disapointed, I could make some friends here, and the community of gamemakers is a very nice community with a sense of sharing knowledge and asking for it... I did not get a lot of feedback about my little game, but could get some very constructive ones and that's too important for me, it is helping me a lot and I am really glad about it. There is just one thing I did wrong: difficulty. In my mind, I said: "In this community, people know a lot about video games, they may have played a lot, they could finish God of War and Dark Souls for exemple" So I made it difficult, and I think an annoying little bug did not help so much. But it's the past, and it's okey for me know I will get better and I know now that difficulty (only) is not what can make a good video-game... I want also to talk about work of other people. Before, I could not figure out that so much people could work together for a jam, but there were a lot of teams and that very cool to see! Moreover, some games were really good, in need of improvements of corse but I liked usually the unique ideas in each one; I thought at the beginning that games using a mechanic like mine would be a lot but no, I found just one using a near mechanic! So, several times, I played games that surprised like Western Shootout or Time Seek or a game talking about first mans. That is magic, to let yourself submerged in others ideas! I feel bad for not playing too much game, if you read this you can write me the best ones you found, but I really passed a good time; thanks to everyone, and thank you, you who are reading this for making games!