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Symbiosis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #88 | 3.894 | 3.894 |
Fun | #102 | 3.830 | 3.830 |
Audio | #151 | 3.638 | 3.638 |
Overall | #169 | 3.663 | 3.663 |
Innovation | #226 | 3.574 | 3.574 |
Graphics | #278 | 3.766 | 3.766 |
Theme | #670 | 3.277 | 3.277 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Pick a HOST and a PARASITE to play as, which in Symbiosis will make up the vast majority of your abilities. Kill enemies to gain MASS, lose MASS when you take damage. Gain EXP by killing enemies, and level up by selecting upgrades to your abilities.
Did you write all the code yourself and made all the assets from scratch?
Lead Programmer - Brick Wall Games
Design & Narrative - SpadgersHat
Art & Programming - Snacks1483
Art - xc00ki3punch3rx
Music & SFX - Reybleton
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Comments
the mechanic of picking your parasite in the beginning is really well done, that was great
What an awesome game! Well done team! I loved the sound design, music and art so much! Was really cool unlocking new symbiotes and completing different levels. The only issue I had was with the directional controls. It was a little slow sometimes to move around the area. Otherwise, great job!
Thank you so much!
Very cool shooter with a unique theme. The controls are unorthodox, but they clicked very quickly and are very well suited to the gameplay. There's like a lot of unlockable characters, abilities and power ups. Overall a very well rounded and polished game.
Feedback
- Some of the earlier projectile enemies have very fast projectile speed, making it hard to react before taking damage. This isn't an issue with the circular projectiles, only the line ones.
- Ability to zoom out would be cool (unless that's a character special already).
- Some indication of goal or progress would be ideal. It's hard to know how much of a level you've done and how much is left to go.
Loving the pixel art in this one, good game!
https://itch.io/jam/brackeys-5/rate/927683
Awesome game!!! I love the art. It's amazing you were able to get such a polished game out so quickly. Keyboard controls were a little bit wonky. Forward/backward were tied to mouse direction but left/right were tied to camera direction. Made strafing very awkward. Also somehow was able to break out of the petri dish using the barbaric symbiote attack.
Sorry that bug happened man! It's because i made a mistake, sometimes enemy attacks and abilities can occure in between a physics frame, and because the edge collider i'm using is a single line it's possible to escape the petri dish accidentally. I've already got a fix sorted for this issue for the post jam update.
Very cool game! Made me think of Spores! Find my video review below:
1:57:30 Symbiosis