the mechanic of picking your parasite in the beginning is really well done, that was great
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Symbiosis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #88 | 3.894 | 3.894 |
Fun | #102 | 3.830 | 3.830 |
Audio | #151 | 3.638 | 3.638 |
Overall | #169 | 3.663 | 3.663 |
Innovation | #226 | 3.574 | 3.574 |
Graphics | #278 | 3.766 | 3.766 |
Theme | #670 | 3.277 | 3.277 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Pick a HOST and a PARASITE to play as, which in Symbiosis will make up the vast majority of your abilities. Kill enemies to gain MASS, lose MASS when you take damage. Gain EXP by killing enemies, and level up by selecting upgrades to your abilities.
Did you write all the code yourself and made all the assets from scratch?
Lead Programmer - Brick Wall Games
Design & Narrative - SpadgersHat
Art & Programming - Snacks1483
Art - xc00ki3punch3rx
Music & SFX - Reybleton
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