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A jam submission

Ifora and Rhorbud!View game page

A cute arcade platformer where you control a witch and her golem, Rhorbud
Submitted by Can Korkmaz, SqrueLs — 21 hours, 48 minutes before the deadline
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Ifora and Rhorbud!'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#8243.0293.029
Graphics#8792.9142.914
Game Design#10832.6292.629
Overall#11372.5192.519
Innovation#11642.4572.457
Fun#11722.4862.486
Audio#16031.6001.600

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
With the combination of two character, each of them gets stronger.

Did you write all the code yourself and made all the assets from scratch?
We recycled some of our codes but we made all the visual assets from scratch. (Please consider that we made this game under 15 hours.)

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted

Great Job for 15 hours :)

Submitted(+1)

The concept of riding a mule is great! Keep working on it for sure!

1:08:00 Ifora and Rhorbud!

Submitted

Hope you could add a highscore later!

Submitted

Extremely good job, especially considering you made the game in 15 hours : ) I had a lot of fun playin the game

Submitted

Well, it works as a little game :)

There are some bugs, like the golem shouting even without the witch, Ifora spawning on platforms you cannot jump on.

To make a quick goal, you could have added a highscore system maybe?

Of course, you know it misses audio. It would have been nice to have some animations too, all the more because the sprites are looking good.

Also sometimes skeletons change their speed for now reason, as if they were glued on some part of the floor (maybe a random speed at some points in code, but it feels weird).

Anyway, quite good for such a short period of development. But my question is... Did you thought one week was too long, so you decided to cut it to 15 hours? haha You don't need to answer that obviously, everyone has their own schedule.

Developer(+1)

No, We are students and we had to study for an big exam week while devloping the game. So we had to cut most of the time for studying. Actually we found the music and audio effects for the game but we couldn't implement it because of the we had to work for exams. Anyways thanks for the rate :D I will try to implement highscore system and some polishing to make the game a little bit better.

Submitted (1 edit)

Haha, as I said, everyone has their own schedule. (Hope your exam went well)

You have a good little entry already! ;)

Submitted(+1)

Neat game for such a short time! But some premade audio and music tracks could have made this game much better. The art was really nice for the character and golem!

Submitted

Good work for such a short period of time. Would have been great to have at least some UI to tell the player something, like health, or the number of skeletons killed. It's easy to add and at least engage the player to keep it up for something.

Anyway, congratulations for make and finish a game in such a small period of time.

Submitted

Great job in general! Amazing job for 15 hours!!

Developer

Thanks so much!

Viewing comments 28 to 21 of 28 · Next page · Last page