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Slice 'Em Up!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #19 | 4.100 | 4.100 |
Overall | #63 | 3.850 | 3.850 |
Game Design | #72 | 3.920 | 3.920 |
Innovation | #94 | 3.820 | 3.820 |
Theme | #160 | 3.980 | 3.980 |
Audio | #188 | 3.560 | 3.560 |
Graphics | #300 | 3.720 | 3.720 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The enemy gets stronger as they combine together and overwhelm the player
Did you write all the code yourself and made all the assets from scratch?
Music is taken online
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Comments
Well done with the game and the polish! I enjoyed the music and the easy controls. But I really wished for some variation in the enemies or the challenge.
Simple design and mechanics but very well executed. The controls feel very satisfying and the gameplay is engaging.
While it's a simple game, it does what it aims to achieve and does it well. It's very satisfying to slice the cells so it's fun to play. There is a lot of polish with the sounds and particles.
I like the trail the cursor leaves. I need to learn how to do that XD
The timer only resets when there is no more lvl 5 cells and around 4min there are literally 5 of them spawning every second so you kinda just lose :P
Hello i followed the blackthronprod for the trail effect
Someone made it to 7min try to beat it haha
Awesome game! it was easy in the evry beginning but then it becomes harder, i think the speed of increasing difficulty made very good. Also, tha't great implementation of the theme! Overall, i think itis one of the best games i played in this Jam!
This game is super satisfying and a fresh take on the jam, great job!
It's a smart way to apply the theme to the enemy. I like the idea. The timer displayed in the right way. A bit unsatisfying because of the unkillable level 1 cell. But it's ok to work like that. However, the invincible cells during the bouncing animation don't feel good. Every millisecond count in the game, don't want to spend time waiting for the animation. The play style needs to be quick but this feature slows it down. Other than that, this is an innovative game. Great job!
Hey thanks! didnt want the player to kill the lvl 1 haha but i intend to add something that could do it! sorry about the animation...
Really cool concept! Fit the theme in a unique way. Can you slice multiple enemies with one slice. I didn't seem to be able to. Awesome simple game though!
should be able to!
ahaahhaaha! that was cool and funny.. and a bit anxious. the sfx of slicing is soo satisfying.. loved it! Global pandemic ha? I 've seen a movie about it some years back.. i hope we will never have to encounter such a situation o.O Awesome game guys :)
Wow, this game is so fun! Somehow it's just so satisfying to slice them.
I like the concept of the enemies becoming stronger together instead of the player.
I really like how the music starts out calm, and changes to become more fast-paced when the first stage 5 cell appears, It fits how you feel when playing the game. The virus animations are also very smooth.
It also has a nice feel of simplicity, it's very easy to get the hang of but still super fun.
My only suggestion might be to make it so that the player is constantly slicing, as my hand quickly gets tired from holding down the mouse button.
Really original take on the theme, making the "enemies" stronger together, and you having to stop them. It's really fun as well, and well executed, the pace quickens just right. I really like how the screen feels like the minimap but viewed through a microscope. If there's one thing I would change, it's that you don't get too much satisfaction from surviving longer, maybe some sort of highscore would be nice. The gameplay also feels a bit repetitive, maybe adding new more powerful ways to split could to the trick, Other than that great game!
A really fun game! A Simple mechanic with a solid concept. It starts off relaxing and satisfying, and later on, it gets really busy.
The change in music is very nice.
The mini-map also helps a lot.
I am thinking could it can be like the mouse is slicing all the time, and when left click --> drag the view.
Would it be more userfriendly so I don't need to hold down the left key all the time and save the WASD key? I don't know, this is just my personal opinion.
Anyway, I like it very much. the virus is sure becoming strong together but so do all jammers:)))
hi thanks for the love! the camera movement together with the slash might get a little awkward where yr screen go with the mouse but its slashing with it. not sure if i am explaining it properly but ya haha
Pretty solid gameplay. I see this can develop into a good music game.
music game? hahaha
Very fun game! I think it would be nice to add some power ups or something (maybe only useable after an enemy reaches lv5), to add some variations and reduce repetition. Good luck
adding some "penalty" into the game some time later. stay tune ok ^^
Well made and fun game!
Almost made it to 4 mins! really cool
I thought about something like this making my game. Congratulations on going out of the box to create such a fun little game.
Really, I have no complaints about this game.
Try out mine if you got the time n.n
I thought about something like this making my game. Congratulations on going out of the box to create such a fun little game.
Really, I have no complaints about this game.
Try out mine if you got the time n.n
Awesome job, really great presentation and polish on this game. This would make a very good mobile game/time killer.
Such a simple and efficient idea! I love the music too! Next step -> improve pixelart so it feels more profesional and release it as a small game on an app store
This game is an interesting take on stronger together! Apparently there is a 4+ minute high score which is crazy to me haha.