Challenging game! Good job.
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Kill Ball's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #826 | 2.590 | 2.590 |
Game Design | #919 | 2.692 | 2.692 |
Fun | #1022 | 2.436 | 2.436 |
Graphics | #1026 | 2.538 | 2.538 |
Overall | #1037 | 2.457 | 2.457 |
Innovation | #1066 | 2.308 | 2.308 |
Theme | #1185 | 2.179 | 2.179 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
As the Kill Ball, you must cause chaos (i.e. knock over barrels) to aid in your success.
Did you write all the code yourself and made all the assets from scratch?
All the code was written by me. Some assets were made by me, but most of the assets were from outside sources.
Comments
I really liked this game, reminded me of Monkey Ball.
I would like to be able to unlock different kinds of balls, and maybe different time of surfaces that cause impact the speed and "sticky-ness".
Good entry!
What a cool game. I really like the flip that happens when you press E, it's very disorienting and fits well with the theme.
Cool game! It's interesting seeing what you did with the camera. There was a gap I thought I needed to jump but couldn't make it every time I tried, turns out you can turn the camera around and there is a whole new section behind you. For this I think a free moving camera would be better, or change the level so that the way forward is always the way to go. Other than that, the game is pretty fun!
cool game and challenging
on improving camera following the direction of movement would make it more fun
Overall a really cool concept. The graphics could be made much nicer with some skybox and URP. Time was a bit short. Maybe add a few checkpoints?
the game is good. I don't like the rotation of the camera, sometimes it is hard to know when to jump
The game was pretty good, the graphics really stood out. The game was pretty hard overall which was good for me because it gave it a challenge. I didn’t really understood the interpretation of the theme in this game and I think you could have implemented chaos a little better (like using barrels for destructive environment) but it was a good result overall!
Cool game! Like others had said, it's REALLY difficult. Now, I personally think the issue is not camera nor the controls itself, but that it's incredibly punishing for minor mistakes. If your ball tipped just a bit too far to the edge, you're done for. This is even harder with things like the super tight section, in which any horizontal movement could just finish you on the spot. Maybe add like a double jump that could be performed mid air so the player could correct their mistakes, or if you don't want to go that far, maybe a checkpoint system or coyote time, basically anything that could help the player with small mistakes maybe could make it easier to enjoy. Of course, this is just my personal thoughts so take it with a grain of salt (I get that a checkpoint system might mess with the battery life system, so yeah). Either way, still an interesting concept and presentation. Nice work!
I personally don't think the ball's controls are what makes this game hard. I'd say not being able to control the camera (other than flipping) makes it hard. But the concept is quite fun! Nice job :D
as others have said, hard to control the ball, but fun concept and great art!
The controls just don't feel tight, but it's not delayed or anything. Anyways, you may not want your game's controls to be tight though, since that might be part of its challenge. One last suggestion: the game over screen is kind of annoying because you can't instantly go back to the game, and you just have to wait. Anyways, the game is great as it is, keep up the good work!
I found it a bit more difficult to control the ball than I wanted, but otherwise it's fun. Nice job!
The ball mechanics are okay, It's a platformer.. Not much more to say about it.. :(
The rolling and platforming felt good so nice work on that. Would make for a fun obstacle course-type game. The jumping I'll say doesn't work all the time, especially on slopes, and is a bit too "floaty" for my taste. I'll also echo what Ezra Mason said; there should be a quicker reload after you die.
Decent game, but you could add some better camera movement because I cant really see what's going on.
Good game overall , if I where to give some feedback it would just be that to add some cool effects to the ball so it would be a little more aesthetically pleasing!! :]
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