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A jam submission

ForeverWarView game page

Sandbox RTS
Submitted by Inkleth — 10 hours, 1 minute before the deadline
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ForeverWar's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#4503.3004.667
Fun#7542.8284.000
Graphics#9352.7113.833
Overall#9472.5933.667
Audio#9652.3573.333
Innovation#10982.2393.167
Game Design#12162.1213.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
Its a Chaotic Battlefield simulation.

Definitely needs more polish, but I only wanted to budget so much time for this jam, so I'm happy with it for now.

Did you write all the code yourself and made all the assets from scratch?
Yes, save for the background theme witch was by Garlagan on Newgrounds.

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Comments

Submitted

Haha it was pretty chaotic I must say. Pretty entertaining though. Nice effects and stuff. Nice work!

Submitted

Well, you stuck to the theme to the T. That was as chaotic as it gets. As other comments mentioned a unit cap would have been nice. And an indication of how much enemy forcers are left or something.

Submitted

I would definitely add a unit cap. Was able to crash the game in <30s. Once I toned down the banner placing, it was fun to watch!

Submitted

Interesting game. The audio is a bit much and I'm not really sure what content it offers besides just experimenting with placing banners but it was fun to try. Great job!

Submitted

Fun game!

Submitted

To be honest, there's not too much "game" here -- but with that said, it's definitely really fun. There's something so satisfying and charming about the hordes of soldiers all over the screen. I think that with a bit more complexity and goals to reach, this could genuinely be a really unique rts. Graphics are really cute too!

Submitted

its satisfyng spawn and i who cares about fps drop :D

Submitted (2 edits)

I love this. It reminds me so much of Quick Sand Hell/Hell of Sand. It becomes laggy when many objects are spawned, but other than that It was fun to watch and play (a bit disorienting due to so much going on lol). I think with some more objectives/deplete-able banners and a bit less going on, this game could sell on steam (or at least I would buy it). The music is nice as well