I tried to cheese it by spamming portals but the enemy didn't get stuck haha. Very cool concept and epic music. I think if the game was slower paced you could line up the enemy bullets to hit themselves more deliberately which may be really cool. I think that could be an idea worth experimenting with. Like a slow-paced bullet hell which is kinda a puzzle game too?
Play game
Anywhere But Here's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #493 | 3.062 | 3.750 |
Theme | #550 | 3.164 | 3.875 |
Fun | #577 | 3.062 | 3.750 |
Overall | #631 | 3.011 | 3.688 |
Graphics | #652 | 3.164 | 3.875 |
Innovation | #729 | 2.756 | 3.375 |
Game Design | #782 | 2.858 | 3.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
We made a bullet hell game with portals where everything is affected. As time goes on, the amount of enemies, bullets, bosses, and portals filling the screen can only be described as Chaos
Did you write all the code yourself and made all the assets from scratch?
All code and assets are made by our team. Music from free use Humble Bundles.
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