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hookmanuk

125
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A member registered Jun 15, 2020 · View creator page →

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Recent community posts

(1 edit)

Hey, so my game submissions page is full of lovely comments from everyone, thank you all!

My question is what will happen to tha submissions rating page after the jam ends? I'd really like for the option to make that public rather than it just disappear. Anyone know what happens to it? In contrast my public game page comments and ratings look a bit empty as everyone has had to use the jam page... 

Cool style, one idea could be to turn it into more of a puzzle game if you had to complete the level within a certain number of hits from your bat. Perhaps the bat disintegrates a little each time is it hit.

Nice polished game, though if anything it made me feel calm whilst playing with the sound of the sea in the background, possibly the opposite of chaos!

Really nice style, very geometry wars like! As others have said, moving diagonally would've been nice, and the scrolling seemed to jitter the ship which it sounds like someone had a solution for below too. Hope you keep going, I loved the gfx and music :) 

Hi there, that would be great if you can play my game on stream. Unfortunately I'm busy at that time, but if its a YouTube video I'll be sure to check it out afterwards :) 

yep, sorry, I misunderstood from your screenshots, that does suck

(1 edit)

I believe the ratings on your dashboard are public ratings for the game. 

The ratings on the submission page are the number of people in the jam who have rated it, and those ratings are secret at the moment, I think!

ah do you mean that you've got more ratings than downloads? I can't explain that one... you may be right people have rated without playing :(

Thanks, some good ideas there, hadn't thought about the puzzle idea on preset up screens before. 

Yes I agree it would be hard to make money out of, and I'd definitely keep the existing gameplay in as one mode. 

I did try and focus my efforts on something achievable in a jam, which I think has ended up with something that may be difficult to extend without breaking it! 

Glad that you like it as is, sometimes simple is best :D

Good work on the score! Thanks for the suggestions, there's definitely scope for fleshing this out I think :) 

I did actually have to put a cap on the number, as like you say it can sometimes turn into an infinite cycle which was actually hanging the browser :D 

I think there's a bug in my code though as it's supposed to cap at 3000 but obviously people are still getting higher, probably for the best really as it's not hanging and it doesn't look like theres a specific hard cap on the scores, so best of both worlds!

Long term I think I can rewrite the renderer/optimise the path finding to allow for more organisms, I just ran out of time...

Sorry, I think I should have explained it better, nearly everyone is very confused when first playing it! 

Glad you worked it out :) 

https://www.quora.com/Can-I-use-copyrighted-music-in-making-a-video-game-if-I-do...

Thanks for the great review, it's comments like this that make me think I should continue and expand the game! 

Are there any other features would you like to see in a bigger version of the game? 

I like it! Quite similar to my game, you know you're doing well when it starts lagging as there's too much on screen :D

I found the best tactic was lining them all up against one wall. It did break around 3500 as well, everything got pushed outside the level and seemed to disappear.

Very nice graphics :)

Probably not a good idea to put copyrighted music in your game and youtube vids though!

(1 edit)

That's strange, first report I've had of that, do other browser jam games work for you? Maybe try a different browser if you can?

You may need to turn ad blockers or shields off on your browser?

Very nice looking game, clean design :)

Unfortunately there's only of me to play, but looks like it would be fun 2 player!

Just rated yours, here's mine 

A good start, agree with others that different attack paths and being able to aim would make the game more challenging!

Thanks a lot! Not right now as it's frozen in game jam stasis... Will do if I continue developing it in future though :)

I really loved this! I was appreciative of the zooming out after getting the keys, made it a bit easier to find the exit.

sure, I wrote a little devlog on it at the time! Playfab seems really good, you can have multiple leaderboards and register players details etc.

https://hookmanuk.itch.io/creational-chaos/devlog/287506/day-four

Have just rated yours, here's mine 


Nice platform game, liked the misdirection level

Fun and funny quick little game, maybe could've had mum chasing him to make it more difficult.

Thanks, will play yours in a bit too


Here's mine, will try yours in a bit! 

My game works on mobiles in webgl - https://hookmanuk.itch.io/creational-chaos

Just rated yours, really enjoyed it!


Very addictive! The physics of jumping and landing on the rocks was very satisfying :)

Controls were quite sensitive and took a bit to get used to, but the destructible buildings were really cool!

Good idea to start off with a lower number and introduce the interactions, I may well use that in future, thanks!

Just rated yours, here's mine:

Really liked the parody intro, I fell into the same trap others did now I've read below, I didn't realise there were 2 codes for the arms. Think if you sort that out after the jam it'll be a much better tutorial process!

Just rated your game, its great, does what it says on the tin!


Really nice game, great art style and addictive!

Only thing I didn't get to start with was when the turrets started shooting me, they didn't stand out very clearly to me so I wasn't sure why I was losing health :) 

Just rated yours, heres mine!


Nice idea, though I got to the end without really knowing what I was doing as I didn't read the instructions first on how to move... made more sense when I did :D

Hope you can get through to mine :D


Done, have rated yours :)