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Planetary Defence's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #36 | 3.935 | 3.935 |
Overall | #45 | 3.833 | 3.833 |
Graphics | #78 | 4.129 | 4.129 |
Fun | #97 | 3.774 | 3.774 |
Innovation | #99 | 3.742 | 3.742 |
Audio | #124 | 3.613 | 3.613 |
Theme | #133 | 3.806 | 3.806 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Players must defend the planet from the chaos of space, The longer the player survives, the more chaotic it gets.
Did you write all the code yourself and made all the assets from scratch?
All code was written from scratch.
Game features some creative commons assets and purchased assets.
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Comments
Big fan of the artstyle! The ost is pretty good too. It's definately fun when you get the hang of it. Good job!
I really like the artstyle and soundtrack! The game's a little confusing at first, but fun nevertheless. I'm a huge fan of the cardboard cutout style - it looks amazing.
Just out of curiosity, did you make the engine yourself? The file structure doesn't look like unreal or unity.
Really good game :) Graphics is the best part - especially the thing that all object are hanging on rope :D love that idea.
Btw, would recommend to flash the shield lighter / more intense than darker / less intense. When you flash shield on lower intensity, it feels like the shield is getting weaker. If you wanna tell player "there is shield, there is no point to attack at this object", it's better to flash that shield stronger, to let player know "this shield is really strong" :)
Nice game! I really like the graphics and gameplay, for me, the main menu UI was too big for my screen but passed that was a great and challenging experience. Great work!
Loved your game. Really nice visual style.
This is a game
Amazing game desgin! These hanging asteroids and ufos ... what a great idea! :D Nice job!
Awesome entry! Loving the cardboard look of everything! When I looked at the game files, I saw loads of source like looking files and source models. Looking at the GitHub, I see the same thing. What engine is this made in? if you tell me this is a custom engine, then I would be extremely impressed! That in a week???
Having to control two things at the same time with both hands is weird but chaotic (kinda similar to my entry, you should definitely give it a shot if you didn't yet.) The game did not manage to fullscreen properly and also broke SteamVR on boot (which I use for my VTuber webcam on stream.)
Overall, awesome job!
Yes it was created in a custom engine. It was programmed in c++ and used the graphics library SFML for rendering. Sorry for the technical issues. Hope it didn't ruin the experience. I'll definitely give your entry a try :).
this visual style is really cool and unique! the game is challenging but fair. great job!
Powerful mechanics
I played your game it was fun and overall I liked the concept and I gave it 5 stars :p
Pls rate back :D
Chaos of destruction