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Unity dev simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #369 | 3.250 | 3.250 |
Fun | #482 | 3.188 | 3.188 |
Overall | #739 | 2.865 | 2.865 |
Theme | #746 | 2.875 | 2.875 |
Game Design | #835 | 2.813 | 2.813 |
Graphics | #902 | 2.750 | 2.750 |
Audio | #987 | 2.313 | 2.313 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Do gaemdev things.
had to chuck out a lot of content view main page for info.
Did you write all the code yourself and made all the assets from scratch?
assets by me code by friend liked in desc.
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Comments
I really like the creative ideas here. A funny short experience!
I would say it does need a bit more polish to really sell it though.
But keep thinking of cool ideas like this! This isn't just another platformer game and that's great.
I love the part where you smash the keyboard to write code, very noice.
Literally me during the jam :)
Funny!
Fun game! Enjoyed it :)
I laughed quite a bit at this, reminds me of the impossible quiz. I'd love if there was a few more minigames sprinkled in. 10/10 was funny.
Honestly this was pretty funny. I could see a more fleshed out game with this idea being a sleeper hit with a bit more polish and quality. I laughed out loud when I could just spam the keyboard to code. You should try making a lengthier game with some puzzles in this style if you enjoyed making it!
i love the ideaa its pretty fun too, good job dude!
Heyo ~
I thought that the game and the execution was very creative, I loved the meta jokes packed in here and can relate to them for sure.
One issue that I ran into was that it wasn't immediately obvious what I was supposed to click/do in some of the scenes. I think that clickable and intractable things could definitely do with some visual highlighting. I also noticed that when dragging the files in the mouse position wasn't correct. I believe this might be because it's not taking into account variable screen sizes properly and so the drag position is reported wrongly.
I had a lot of fun playing this and thought it was really cool. (A game about developing in unity made in unity :O). Well done :)
Idk what this game even is but i love u mannn
I had a similar idea idea to start with but you definitely did it way better than I would have. Beautiful and fits the theme perfectly!
Very accurate simulator. Definitely fits the theme.
I can finally make my own games thank you. It is absolutely related to theme don't listen him.
Very funy game liked the idea but i didint understand how it is related to the theme