That was interesting one, I liked sound here, all that splashes, "angels" mechanical stuff good work!
Play mod
Hell's Counter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #240 | 3.450 | 3.450 |
Graphics | #402 | 3.550 | 3.550 |
Overall | #441 | 3.237 | 3.237 |
Game Design | #457 | 3.250 | 3.250 |
Fun | #493 | 3.175 | 3.175 |
Theme | #560 | 3.150 | 3.150 |
Audio | #626 | 2.850 | 2.850 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Your are managing a conveyor belt of meaty individuals, who happen to explode if you do it wrong.
The chaos happens due to the following factors:
1. The conveyor speed increases.
2. The characters explode if you miss and their parts will be all over the place.
3. You are an entry level in Hell and your job is to keep the chaos of punishment going.
Did you write all the code yourself and made all the assets from scratch?
I did all the assets, using blender, audacity, gimp and unity.
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