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See No Evil's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #23 | 4.172 | 4.172 |
Innovation | #50 | 3.897 | 3.897 |
Overall | #77 | 3.736 | 3.736 |
Game Design | #120 | 3.759 | 3.759 |
Fun | #131 | 3.655 | 3.655 |
Audio | #307 | 3.310 | 3.310 |
Graphics | #343 | 3.621 | 3.621 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The player needs to navigate across a gauntlet of traps and tentacles. The tentacles are not real, and the player can close their eyes to prevent the eldritch horrors from draining their sanity.
Did you write all the code and made all the assets from scratch?
All code and visual art assets were created by our team during the jam. Music was obtained with permission.
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Comments
Cool mechanic. Gets really hard.
It could be nice to add a way to replenish sanity without dying. The idea was very clever and the art fit well. Difficulty was challenging but not too much. Great work!
Such a clever game, I really like it! Spikes weren't very visible, and I think the mechanic works well with this shorter style game.
But really well executed and fits perfectly with the game jam, nice work!
Thanks so much ^_^
very interesting game
i like the art style, it looks well made for such a short period of time
great job man
Cool game man, really enjoyed it :)
Fun game and nice concept,
I'd maybe add more intro levels to get used to different creatures ranges, but easy to get used to mid-game so that's okay.
The art is really good, and the levels are fun.
Good Job!
lol we had a similar concept line. I like the "no-see" mechanic!! you should keep it for a future game or developing it more etc. and the music is cute!
this one is mine in case u wanna check it n.n
https://felixsoum.itch.io/journey-home
Pretty cool! The game feels nice, the art is good, however the spikes are difficult to spot at first. Really nice concept. The art in the menu is a bit too much for my taste though. But overall good game, you'll beat it after getting used to the character's movement speed!
Thanks for your comment! We're glad you enjoyed our little game haha. May I ask what you mean by, "the menu is a bit too much" if you don't mind elaborating. I enjoy constructive criticism ^_^