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Beyond the Flesh's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #238 | 3.615 | 3.615 |
Graphics | #429 | 3.500 | 3.500 |
Audio | #445 | 3.115 | 3.115 |
Overall | #528 | 3.096 | 3.096 |
Innovation | #680 | 2.769 | 2.769 |
Game Design | #710 | 2.885 | 2.885 |
Fun | #804 | 2.692 | 2.692 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Literally, with the shown path not being real. Also the entire environment and traversal from level to level is all unreal.
Did you write all the code and made all the assets from scratch?
All code was written from scratch. Some art and sound assets used from the asset store
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Comments
Nice game i love the idea i gonne rate can you do that for me to?
Nice idea - I think it would have been better with a few more levels, but I really liked the concept. The level transition animation was awesome - it reminded me of the game Serious Sam for some reason :)
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nice game, good effort, Rated
can u rate mine too? would be a great help ;) https://itch.io/jam/brackeys-7/rate/1418965
Pretty good small prototype, liked the idea! For not being fond of memory games, I had more fun than I thought I would.
A fun and surprisingly tricky game! I really liked the transitions between the levels. I found it pretty hard, so you might want to leave the "true" path onscreen for just a moment longer - but overall, I found it really fun!
Your game really fits the theme! It looks good and was fun to play :). Well done!
I really loved your game! And I am one with the light :)
Your game matches the theme perfect. It was quite stunning to see the level transitions :)
Feel free to play my game as well and rate :)
Cool game, The falling level transition thing was cool. :)
Quite innovative concept. Loved that falling to another level sequence, almost gave me a vertigo.
Nice game idea! I enjoyed the first few levels but then I didn't get much further... (I think I'm just to bad at remembering...) I did not play it that much but that what I saw was really good!
I enjoyed this game! I just wish there were more levels to play! Also, maybe some of the animations and transitions could be snappier/quicker.
Good job! The transition is really cool & the idea fits the theme well. Was a lot more challenging than I expected!
I love the mechanic, the use of the theme is very good!
the transition is between level is awesome!, also I think this is precision based platformer, so I would suggest the player should be more snappy, but overall really nice job!
Cool game! Died about 20 times on level3 before I found out your hint on the description. The game looks easy but it's quite challenging after you play it. Good work!
The third level was a bit difficult but over all a nice-looking fun little game!
Nice game! I liked the transition between the levels and the music was very fitting. I did however got stuck on level 3! Tried a bunch of paths, and even put my finger on the screen to be able to follow it once it disappeared, but was still burned to a crisp. Is it a bug or am I just a terrible player?
The third (and final) level is a bit of a cheek, the paths that show double pathed are actually single pathed. I realize this is way too challenging now xD (there is a hint with the actual path in the game description)
Very interesting concept, I do think there could be a bit more audio though (such as when getting damaged). I do really like the graphics though!
Ahh there is audio when getting damaged, though I think the music is maybe a bit too loud and drowns it out
Oh, I couldn't hear it
I would like to play it but I don't understand how to play
Hey there! The idea is that the game shows you a path that then disappears and is replaced with a fake path, you need to still follow the real path to get to the end of each level. If you die, you are shown the path again :)
yeah but controls don't work. I can't confirm a path that continue to move left to right
oh that's so weird, can you try full screen and then click once on the Window? I also had to disable Vimium (browser extention) on my side to play the webgl builds otherwise my controls didnt work