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Eleutheria's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #72 | 3.803 | 3.803 |
Game Design | #225 | 3.574 | 3.574 |
Audio | #351 | 3.246 | 3.246 |
Overall | #383 | 3.292 | 3.292 |
Graphics | #443 | 3.475 | 3.475 |
Fun | #703 | 2.836 | 2.836 |
Theme | #704 | 2.820 | 2.820 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Charon has carried souls across the river for all eternity, but he's asked to do something new. The fear of lighting up the river and attracting ghosts is not real, unjustified, as the goddess Eleutheria is commanding the whole operation.
Did you write all the code and made all the assets from scratch?
I wrote all the code in the project. We made the 3d models and most shaders from scratch, but the rest of the assets are public domain, the most significant of them appropriately credited
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Comments
The game design is fantastic. Other than how I cannot control the rng part, everything else is good. You guys have clearly put a lot of effort into this game.
This was really fun to play! Did not get right away, but once i did, it is great!
This was an awesome take on the theme and loved the tabletop feel! I also really enjoyed your story here. Great job!
Interesting mechanics and cool graphics
A cool take on the turn based table top game. Reminds me of games like Hitman Go. I agree with some of the other comments, it was a challenging game with the randomized dice rolls and it did take a minute to get the flow of it for me, but once I got it it was fun trying to evade the ghosts and light the torches. The 3D models were cool too. One small suggestion might be to add a signifier for your game piece in the beginning and a signifier for the goal. I didn't get the layout at first, where the goal was and all that. Overall though, good stuff! :)
Probably the most hardest game I have played so far due to the RNG f*** me so hard. 1 step left to the goal and got 2 in 6 damn rolls.
I love the table design as well.
The concept of this game is really good, plus I love rolling dice. I did encounter a bug, in level 4 there's nothing for me to walk on. Overall I enjoyed the game, great job!![](https://img.itch.zone/aW1nLzgyODY4MzAucG5n/original/nJJrnH.png)
I enjoyed the game. I like the environment setup, and the torches are pretty neat. Great job on the procedural generation!
It seems like the points are hidden after the first roll, not sure if intentional. If the points are always visible the player can plan out moves.
Thank you! 4 days of it went into the procedural levels, then for the looks I took inspiration from inscryption. I figured having all the points visible all the time cluttered the map a bit too much
This has so much potential! Hope you get to develop it!
Super cool!
Finally a luck based game, my kind of game! this got a good spot for me! nice job!
Thank you! That's really nice to hear
Your game design looks so great! I liked it!
Very interesting idea an narrative! The game has a nice atmosphere as well.
I found myself waiting for the right dice to long though. Maybe there is a mechanic you can add so you don't just hang around and roll the dice over and over again? Not sure what could fit though..
Overall a very nice entry, something unique!
A dice bias when you're close to the end? That's doable, but not now I guess. Nor bugfixing. After the jam I will
Had a lot of fun but the game broke for me at level 4 and I couldn't move anymore :(
very nice game man
the idea is interesting and the visuals are cool
great job man
This is a very nice game! I love the music and the graphics!
Thank you! I enjoyed your game too!
Bugged at level 5... Its a shame, because it looks really cool! (I keep rolling 1, except when i need a 1, then I roll a 6)
Thank you! As my first game jam, I admit I underestimated the bug fixing part of it.
Yeah same here :) But a very good idea man, I loved the Hades feel :)
Now I haven't played the game because I can't but a freaking rouge in 7 days, this is cracked. I was making one before I started this game jam and there hella hard to make.
This is unique and has potential to be fun! I didn't quite follow what I was supposed to be doing, even after reading the help screen. Also, did I break it?
Love the level of polish on the graphics and sounds! Nice work!
That might happen yeah. Bug fixing and playtesting took place way too late.
Sorry, I have a Mac so I can't download the game. Good luck in the jam!
Hmmmm, the game at first is confusing, although the music is amazing, and the art is also good. I think you should put some maybe the legend/a little hint in the game anyway great job!
Thank you! I only got the note that it wasn't very straightforward on day 7 from a playtester and I had to hastily add instructions to the main menu.