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A jam submission

EleutheriaView game page

A short adventure through the river Styx
Submitted by radkii — 5 hours, 2 minutes before the deadline
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Eleutheria's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#723.8033.803
Game Design#2253.5743.574
Audio#3513.2463.246
Overall#3833.2923.292
Graphics#4433.4753.475
Fun#7032.8362.836
Theme#7042.8202.820

Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
Charon has carried souls across the river for all eternity, but he's asked to do something new. The fear of lighting up the river and attracting ghosts is not real, unjustified, as the goddess Eleutheria is commanding the whole operation.

Did you write all the code and made all the assets from scratch?
I wrote all the code in the project. We made the 3d models and most shaders from scratch, but the rest of the assets are public domain, the most significant of them appropriately credited

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Comments

Viewing comments 38 to 19 of 58 · Next page · Previous page · First page · Last page
Submitted

The game is nice and I like the sounds and music. Calming atmosphere :)

Submitted

That was an interesting combination of RNG and strategic thinking. The game is well made and the ambience is there. I also love that you added a tutorial for it, a nice addition that lots of games dont have

Submitted

I love the concept and visuals! I think the gameplay is much too slow as it it though. It feels bad to go throughout a whole level without a torch or fruit, so maybe make it so where there is at least one of those each level. Maybe also make it so where you can roll 2 dice and you can pick which number to use

Submitted

If the creator hadn't commented on my post in the community tab I would've never found this amazing game! Keep up the good work!

Submitted

Verrry interesting concept! Good job.

Submitted

Great concept! Loved the game!

Submitted

I love the idea! I had a great time playing it! Unfortunately, once I got to the seventh level I just couldn't roll the dice or move... Dunno if I broke the game or something :') But really, great game! ^^

Submitted
Show post...

creative concept, and was really enjoying 

great job, ;)

Submitted

loved your board game style and idea , enjoyed playing your game :)

Great job !

Submitted

Nice game, however I think the tutorial could be improved I had a hard time understanding the mechanics

Submitted

It looks like a really nice concept,

but unfortunately, I couldn't really understand what I was doing,

The how to play section is a wall of text which isn't really nice, 

I'd like to have a tutorial level or two that give you a rundown of what you should do and actually have you do it by hand.

But other than that the concept is really interesting

Submitted

That was a very cool idea! Something completely different from all the other games i've played so far! But I think I got super unlucky or I didn't understand how it works, but I couldn't get a single torch to be lit up. I'm assuming that I was the one that messed it up lol

Awesome job!!

Submitted

At first, it reminded me of the famous Ludo board game. Then, as I played, it started to get more interesting. I could guess some inspiration from the Hades video game (as far as the story, perks mechanic, and some GUI choices goes?). Anyways, a really nice and interesting blend of everything mentioned above. Creativity at the top!

Submitted

Nice idea making a virtual board game

Submitted

As a fan of board games I really liked the idea, it's refreshing as it is different from most games in the jam.
It has a great atmosphere too which could be pushed further with more visuals in the maps.

Submitted

Pretty fun turn based game. Got really unlucky with dice rolls. Always getting 1 step ahead of the finish point. Good job!

Submitted

Very well-designed game. Very atmospheric. Procedural generating maps are working nicely. I couldn't understand if the bad guys follows us though.  Well Done!

Developer

The original plan was for them to follow you, but I couldn't find any AI or NavMesh solutions that fit the unusual node map layout. I tried coding my own, but at this point in time I can only say they'll eventually find their way towards you, otherwise they'll be wandering around.

Submitted

The game design is fantastic. Other than how I cannot control the rng part, everything else is good. You guys have clearly put a lot of effort into this game.

Submitted

This was really fun to play! Did not get right away, but once i did, it is great!

Viewing comments 38 to 19 of 58 · Next page · Previous page · First page · Last page