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Never gone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #449 | 3.467 | 3.467 |
Audio | #587 | 2.933 | 2.933 |
Theme | #631 | 2.933 | 2.933 |
Overall | #702 | 2.878 | 2.878 |
Fun | #776 | 2.733 | 2.733 |
Game Design | #814 | 2.733 | 2.733 |
Innovation | #886 | 2.467 | 2.467 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The game takes place inside a chracters mind. The character has to catch mindghosts and complete other quests in order to escape. It's only his imaginasion that creates the different places and things. The game is a short story game.
Did you write all the code and made all the assets from scratch?
Yes, i did write all the code for the game, and made some of the assets. But i don't consider myself as a artist so i used some assets from other people.
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Comments
I like the graphics! But sadly I also don't have apples in the first mini-game :(
Nice game. Rated it! If possible do rate and play my game :)
Nice job
I... Don't get it ^^'. I really like the storytelling, the cutscenes and the funny sounds, but once the game asks me to get 10 apples, I don't see any and just wait for the cooldown before being able to restart. The other comments speak about vaccums and bosses, so maybe I miss something... Where are the apples ^^ ?
The apples should appear... Hmm, i'm sorry that happened to you. Strange
Hey, great job! I really enjoyed playing this one. Mouse1 to push the rock felt odd to me, but overall enjoyed it!
great little game! really enjoying playing through it, I agree with other comments about the vacuum needing its own keybind but otherwise the graphics and story and interpretation of the theme were all spot on. really good work!!
I really enjoyed the play of this game, and the graphics are fantastic. I found that the vacuum was difficult to use because it was attached to my movement, so I would have preferred that it have it's own keybind. I found some of the sound effects to be very loud too, but the ambiance was overall very good. Congrats!
Cool game, very pleasant to play, and I like when a game has multiple gameplay.
The things that could be better it's the ability to pull the rock because it's easy to lock the level by pushing the rock against a wall a we can't do nothing except waiting the countdown to finish.
And in the final level we have no feedback on hitting the boss so we don't really know if we do it the right way.
Anyway good job ;)
The art is amazing, voices are cute and funny too. Gameplay could be expanded on but overall well done :D