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A jam submission

EmmettView game page

Diffucult puzzle game using shadows and pretty lights
Submitted by BoxStudios, Quizzaciously — 22 minutes, 11 seconds before the deadline
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Emmett's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#403.9443.944
Overall#2253.5093.509
Graphics#2643.7503.750
Theme#2803.5283.528
Audio#3243.2783.278
Game Design#3563.3893.389
Fun#4523.1673.167

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
Entrapped in a strange facility, you find your way to the exit through the use of shadows - creating blocks from nothing and entrances where there would otherwise be none. All you have is Emmett, your happy-go-lucky Companion Cube (Not to be confused with Portal's CC). As you make your way out, you begin to question what's real.

Did you write all the code and made all the assets from scratch?
yes... everything except for a single song(not copyrighted)

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Comments

Viewing comments 8 to 1 of 28 · Previous page · First page
Submitted

I had to read a few comments to understand that I could use the shadows as blocks lol I love that concept! I wish the levels were easier to understand but all up I think this is a brilliant game! well done!

Submitted(+1)

Visuals are really good here! I loved the 3D models and lighting. Good job on that! But I got really stuck on lamp puzzle at the very beggining. Am I missing something? 

Developer

Unfortunately we didn't manage to teach the mechanics properly, but if you would like to try again, the main mechanic involves shadows, you should be able to figure things out by interacting with them :D

Another thing that's really not well explained is that you can rotate the light in the second level, that's our bad

You can also see both of these mechanics in the gif's on the submission page, as we tried to explain them retroactively XD

Anyway, thanks a lot for trying the game out!

Submitted (1 edit) (+1)

I love this game, being able to grab your shadow is so creative. Your graphics are great as well, the computer screen looks so well made. I also love the lens distorting when you enter into a new level. My only suggestion is to maybe guide the player a little more in the beginning, I was really confused as to what to do. Aside from that I love this and think its great!

Developer

Thanks a lot for playing! We tried teaching the mechanics intuitively in the first few levels without needing a tutorial, but we didn't exactly manage to do that :D

It also didn't help that the first 2 levels were done very close to the deadline, so they ended up having less thought put into them, then the later levels, even thought they're arguably more important XD

Submitted(+1)

I really like the atmosphere and the cool computer menu, but I think there could've been more help to understand what was going on, especially in the first level where you need to get a basic understanding of the game to learn and progress. Even just text explaining the controls would go a long way.

Submitted(+1)

Graphics are great! I'm not even mad seeing the probuilder default texture cause of the lighting design, I saw that things broke on build, but I think this game has a lot of promise! Super cool concept and design in the beginning too

Submitted

The idea is brilliant but I had a lot of trouble to understand it. I was stuck for a long time in  the first level until I realised that you could grab the shadow. I am kinda stuck on level two I don't really know what to do I figured out that you can rotate the light but I don't see any exit?  The music is a nice touch and I found a bug where when you restart the level you hear the music twice.  I really like the idea  and the in game menu was a cool solution!

Developer(+1)

Yeah we didnt have time to test the built version and apperantly after compiling the game, almost everything is broken, within unity itself everything works perfectly and you dont get stuck on level 2, also we tried creating the tutorial through implication instead of words, but its too... not obvious, i defenetly want to keep working on it and fix all of the weird inconsistencies and bugs since we simply didnt have enough time to properly finish this game.

Developer

if you would like to get to the next levels to try them out ill tell you a mechanic that i failed to teach the player... walking into a shadow on the wall casted by the white light will bring you to the next level

Submitted

Well, I have to say I've got stuck on the second level but it's indeed a nice concept. The only thing I can say about this game is to play around with baked lights. With it, your game would look much better.

Submitted

really nice game with a good atmosphere. Took me while to figure out what going on and i will be probaly stucked in first level without hint XD .

Viewing comments 8 to 1 of 28 · Previous page · First page