Unfortunately I have a very small brain and did not get very far into this game. I really liked the vibe of the place and enjoyed the time I spent trying it out. Great job.
Gamer Time inc.
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This was a really nice experience. The story was presented really well, and I liked how surreal it felt going in and out of the rooms as they changed. The only thing I would say you should change is that interaction seems only based on proximity, so I could find keys just by walking around, not needing to actually see them.
Good game, pretty entertaining. I wish there was a better indication about what each effect meant, or how I can possible get rid of them (one level I ended up with a full ring of effects, mostly being drunk from wine). I also didnt know I had to click the button below a new skill to learn it so I was very underpowered with no way to correct it I could find. Other than needing a bit of a tutorial I think this was a really solid game!
Wow. this game surprised me. At first I thought the core number mechanic was underused, but then I realized it was just being introduced. Later in the game there are some really nice puzzle platforming sections, and I'd really like to see this concept expanded further. My only complaint is that the transition when destroying blocks is a bit long, I feel like it breaks the flow of gameplay as its used often, sometimes in quick succession. Great job!
This was a really nice looking game. A bit short, I wish there were more obstacles to overcome, but that's to be expected with a jam game. The button does not have any indication that its pressed, and the audio line doesn't play until you leave the room, so my first time through I just got killed out of nowhere (I think the parasite can phase through corners).
https://itch.io/jam/brackeys-7/rate/141861 Thank you, I'm checking your game out rn
Now this is a good game. Its nice and casual but requires a lot of concentration if you want to get very far. Relaxing, but at the same time a bit stressful when you're dashing across the screen to try and catch an apple that might be lays. The only tip I have to offer is that you should clear all the falling objects when you die. It's kind of a niche scenario, but if you die and immediately restart, there will already be a fruit halfway fallen down and you instantly lose again. Good Job!
The camera is a bit hard to control, and I wish it could be angled farther upward. The constraint made it a bit hard to ascend the vertical tunnel with the bats. Other than that It was a nice fun game to play, Impressive that you did everything from scratch, most games use at least some outside sources to speed things up so that's an achievement of its own.
This was a nice relaxing experience. I've always liked the kind of "best of 2 evils" choices these kinds of games have you make and the balance you have to strike. I always like to treat the virtual world like reality so I ended up going broke paying for a widows life insurance. I think this game could benefit from each option being given more information on its ramification (I though sending people to the mines would give me more money, but it actually decreased it)
I really liked the art style, and the fact that all your models were made by you is pretty impressive. The gameplay gets a little repetitive after a while, but the timer was a good addition as it puts some pressure on you when playing levels. The not real clouds feel also add some pressure, cool game.