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Gamer Time inc.

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A member registered Feb 26, 2022 · View creator page →

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Unfortunately I have a very small brain and did not get very far into this game. I really liked the vibe of the place and enjoyed the time I spent trying it out.  Great job.

I'm really intrigued by this game concept and am really sad I couldn't see more of it. I got stuck on the first level. Hopefully you work on this after the Jam so I can come back and play when we all have more time to polish our games. Good Job!

A fun little shooter. I liked the weapon upgrade progression system, but I wish I could have seen my health bar to know when I'm low. Good Job!

A really fun platformer. A lot of the early levels felt the same, but it quickly picked up the pace and threw new level designs at me. Really good game!

A really solid submission. I'm always impressed when I see voice acting implemented well, and this game does. It was a nice time playing.

I really liked the graphics in this game. I played for a while but didn't know how to progress, I see a lot of people already have mentioned it but a tutorial would be a good addition.

A nice game. I'm not sure if some of my puzzle solutions were intentional (I shot blocks out of the level into the void). Solid entry to the jam

This was a really nice experience. The story was presented really well, and I liked how surreal it felt going in and out of the rooms as they changed. The only thing I would say you should change is that interaction seems only based on proximity, so I could find keys just by walking around, not needing to actually see them.

Good game, pretty entertaining. I wish there was a better indication about what each effect meant, or how I can possible get rid of them (one level I ended up with a full ring of effects, mostly being drunk from wine). I also didnt know I had to click the button below a new skill to learn it so I was very underpowered with no way to correct it I could find. Other than needing a bit of a tutorial I think this was a really solid game!

Wow. this game surprised me. At first I thought the core number mechanic was underused, but then I realized it was just being introduced. Later in the game there are some really nice puzzle platforming sections, and I'd really like to see this concept expanded further. My only complaint is that the transition when destroying blocks is a bit long, I feel like it breaks the flow of gameplay as its used often, sometimes in quick succession. Great job!

This was a really nice looking game. A bit short, I wish there were more obstacles to overcome, but that's to be expected with a jam game. The button does not have any indication that its pressed, and the audio line doesn't play until you leave the room, so my first time through I just got killed out of nowhere (I think the parasite can phase through corners).

I had a good time with this one. I feel like some mechanics could use some reworking, like phone calling. I'm not much of a point and click person but this captured my attention. Good Job!

Fun game. I think the theme connection is a bit of a stretch, but other than that the gameplay is solid and robust. Nice Job

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A really fun game. The swinging feels really good and the graphics are nice too. The only complaint I have from what I've played is that the levels feel only slightly different. Great job on this game!

https://itch.io/jam/brackeys-7/rate/141861 Thank you, I'm checking your game out rn

https://itch.io/jam/brackeys-7/rate/1418613 Thank you (:

Thank you for the review! I have already rated your game (:  I really liked it

Now this is a good game. Its nice and casual but requires a lot of concentration if you want to get very far. Relaxing, but at the same time a bit stressful when you're dashing across the screen to try and catch an apple that might be lays. The only tip I have to offer is that you should clear all the falling objects when you die. It's kind of a niche scenario, but if you die and immediately restart, there will already be a fruit halfway fallen down and you instantly lose again. Good Job!

This was a neat game. I'd love to see it expanded further, and maybe even some new kinds of doors. Good Job! If you'd like to try my game its listed below (:

I really enjoyed playing this game. I didn't realize at first that there could be multiple bills, or that the 20 notes are real (I think?). I think this game could really benefit from a proper tutorial, but other than that it was really solid!

This game was really fun. I enjoyed the turn based combat (although I just spammed psychosis, and dream when low). The only thing I felt it was missing was a background for the turn based parts. It was a little weird seeing a crab on top of the crab. Overall one of my favorites from this jam.

The camera is a bit hard to control, and I wish it could be angled farther upward. The constraint made it a bit hard to ascend the vertical tunnel with the bats. Other than that It was a nice fun game to play, Impressive that you did everything from scratch, most games use at least some outside sources to speed things up so that's an achievement of its own.

Nice Game with a simple concept. I didn't play every level as the ones I picked through seemed to be mostly the same. I like the squid game vibes but the gameplay is very repetitive. Good job on the implementation!

Pretty fun game. I really liked the leveling up mechanic, and the swapping between worlds. It took me a while to get a hang of the controls and mechanics but after that it was a good time. Good Job!

Nice Job. This game was really fun and I loved the mechanic. The second to last room with (8?) turrets was pretty hard, but felt so good when I got through.

Thank you for playing! I've rated yours!

Thank you! I'm really sorry to hear that you could not finish? Which level was missing a collider?

Great game. I had a chuckle when I first tried to click start. I liked the key puzzle too. Good Job!

Thanks for the feedback, Player interaction with buttons was something I implemented kind of late and probably should have just left out. I ended up disabling most buttons with the player to prevent puzzles from being bypassed.

This was a nice relaxing experience. I've always liked the kind of "best of 2 evils" choices these kinds of games have you make and the balance you have to strike. I always like to treat the virtual world like reality so I ended up going broke paying for a widows life insurance. I think this game could benefit from each option being given more information on its ramification (I though sending people to the mines would give me more money, but it actually decreased it)

This was a great game! I really enjoyed the freedom of running around and using the disc to basically fly around like a Tron Spider-Man trying to get to power cells. Really great!

This game was amazing. The graphics and audio were great, especially for a jam game, and each level was fun to play. 5 stars across the board. I cant wait to see this as a full release!

Really fun game. I loved the atmosphere and sound design. The only complaint I have is there being no checkpoints. Many times I felt like I died at no fault of my own and had to restart. Other than that great job!!

This game was very cute. I got stuck on the evil frogs. The vibe is really cool and I love how wierd the scientist looked compared to everything else. Good job (:

I think im here just in time. #20:

Here's my game. Checking yours out right now

https://itch.io/jam/brackeys-7/rate/141861

This was an extremely cute game. I think the laser pointer was a great take on "It is not real" and the minimalist style really works. Great Job and anyone reading this should play

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Im checking your game out right now (: im sure I'll enjoy, and ill make  sure to rate and comment.

Here's my game, it's a short puzzler:

https://itch.io/jam/brackeys-7/rate/1418613

I really, really liked this game. It felt nice to explore the station, although it would have been nice if the trek from observatory to lab was a bit shorter, or if there was a faster way to travel, since you need to go back and forth I think twice. Overall very good!

I really liked the style your game had, the music and models made for a cool experience. The gameplay felt a little dry though, and I really liked the story, but I expected some more interaction with the evidence like actually showing what you found to the player. 

I really liked the art style, and the fact that all your models were made by you is pretty impressive. The gameplay gets a little repetitive after a while, but the timer was a good addition as it puts some pressure on you when playing levels. The not real clouds feel also add some pressure, cool game.