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Entitatis Mundus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #30 | 3.960 | 3.960 |
Graphics | #63 | 4.080 | 4.080 |
Overall | #86 | 3.627 | 3.627 |
Audio | #108 | 3.560 | 3.560 |
Fun | #119 | 3.560 | 3.560 |
Theme | #145 | 3.680 | 3.680 |
Innovation | #385 | 2.920 | 2.920 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You are not playing the game alone - the Entity is watching you.
Did you write all the code and made all the assets from scratch?
No, I downloaded the sound effects from https://www.zapsplat.com/ (the music was created by me, see credits for more info).
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Comments
fantastic game. makes stunning use of quite basic graphics. The game play is a blast. The platforming controller is slick and incredibly gratifying to use aside from the lack of jump cancellation. The slow-down/speed-up effect when the Entity enters and exits is one of my favourite theming elements. It's a brilliant mechanic because certain elements of the level alter each time you play it. Simply fantastic in every way; well done. Would you be intrested in rating or playing my game? It would really help me out, but dont worry if you dont want to, its completely up to you :)
Nice graphics and concept!
Nice game
I played the game. I enjoyed it. Until level 13! I tried 200 times but still failed... I NEED to know the ending! But I'm to bad at this game -_- Good Job though! :D
Thanks!
very very nice polish! i feel it would be better if i died and repawn in the same area and also its a little slippery
Very cool game with a really neat atmosphere, though the one thing I'd change is the color of the spike as then can sometimes be hard to tell.
This game is really cool! The jumping is really satisfying and the story is fun. :)
Thank you :)
Design - definitly good! Great use of Particle-Emitors and Lighing!
Also the really obvious choose of theme 'Having a kind of goddess to help the character' for some reason is pretty rare on this jam
I like the mechanics and how did you choose the emission of light.. Great game!
Looks and sounds great. I was stuck very long on (I think) level 5.
Level selection would be cool.
Hi, I planned to add level selection together with UI and menus but did not manage to make it in one week. :)
Also I hate bouncy castles
A limited color pallet is always the way to go! The Eternity eyes animations look great. It would be nice to have improved jumps as Team Quest suggested. Well done overall!
A limited color pallet is always the way to go! The Eternity eyes animations look great. It would be nice to have improved jumps as Team Quest suggested. Well done overall!
Brilliant game. Takes very simple graphics and make them look fantastic. Gameplay is super fun. Only thing the platforming controller is missing is cancelling jumps, but otherwise it's smooth and very satisfying to play with. The theming is great, I love the slow-down/up effect when the Entity comes and goes. The mechanic of having parts of the level change each time you play it is inspired. Just a great game in every way, well done.
Thank you for the feedback.
Actually, I originally added jump canceling into the controller, but it felt unintuitive and a bit off (it just didn't fit the overall gameplay), so I removed it.
By the way, I think you could find almost all of the features included somewhere else. My aim wasn't for the most revolutionary mechanics, just wanted to create a simple and fun game. It was my first game jam, after all. :)
I take of my machine gun and bow, that is awesome
WoW, just WoW! Visual is stunning, game play is fun!!! Totally loved it!
You know what? I LOVED THIS GAME!! It was so challenging (I beat the last level on simulation 88) but so fun!! Keep up the good work, this game is awesome!!
Thank you so much!
Really cool game, the story is also well thought trough
Like the animation and the sound effects, also like the lighting that is implemented in the game.
Love it.
I love the animation and sounds, great game!