Love the game. Is there a sequel?
TeeGeeVee
Creator of
Recent community posts
Thanks for the feedback.
Post-jam I'll probably introduce limited e-mail spawning space. This should solve e-mail spawning and simultaneously provide an incentive to get rid of spam mail.
The employee shop is already in my ideas list and the foundations of that mechanic (workers with different qualifications to solve different e-mail types) are already in place (though not visible yet).
Thank you for the feedback.
I actually have thought about (and already implemented) e-mail types and worker qualifications so if you give a technical e-mail to the marketing department it will take longer to complete. For this playable demo I have given every worker the same qualifications (all e-mail types except spam).
The e-mail with multiple people is an interesting idea that I have put on my post-jam To-do list.
Post-jam I'll also probably introduce limited e-mail spawning space. This should solve e-mail spawning and simultaneously provide an incentive to get rid of spam mail.
The main system for the progress bar is also already kind of there, I simply have to learn how animations work in Unity and then I'll have to code that the progress bar fills according to the elapsed time.