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You're Not Alone My Friend's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #334 | 3.258 | 3.258 |
Graphics | #395 | 3.194 | 3.194 |
Innovation | #576 | 2.548 | 2.548 |
Overall | #622 | 2.548 | 2.548 |
Game Design | #672 | 2.387 | 2.387 |
Fun | #694 | 2.290 | 2.290 |
Audio | #871 | 1.613 | 1.613 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Your twin is lost and he thinks he is alone but you have to find him and say "You're Not Alone"
Did you write all the code and made all the assets from scratch?
All of the assets I took from the asset store has been given proper crediting in the game page
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Comments
The idea is ok. The game is too simple in my opinion, should have some type of enemy or something so it is a "challenge".
Some things I would improve:
-Camera control feels strange since it is inverted. I would not invert it.
-Movement feels slow and floaty. Would add more gravity.
-A record of what's the fastest time that you found your twin.
-Some enemy.
-A trigger so if you fall off the map you spawn in it again
Good job!
Thanks for the valuable feedback, will definitely improve and update the game after the jam
I did not invert the camera on purpose, I used a cinemachine cam, btw I am very new to unity and programming and this is my first game made without following a complete tutorial... so thanks again for the rating and the review ;)
nice style! some issue i faced is i am able to fall off the map and not respawn and the inverted mouse its a little hard to control :)
Thanks for feedback! ;)
Pretty nice game. The random spawning twin is really nice for replayability and the music worked well to compliment the game. Inverted camera definitely felt weird to control and moving around the map seemed a little boring in that there was not much to do though. In the round I played I spotted the twin and then had to take 20 seconds to actually get to his location which tends to not be ideal but if you give the player some movement options the process can be much more fun plus encourage speedrunning. (Look at super mario odyssey for a great example of 3d movement). Some SFX such as footstep noises & sounds for jumping and landing would also be really nice for adding weight to player actions
Thanks for the valuable feedback! ;)
I will definitely consider adding the feature you suggested
the game looks nice, the camera feels weird but is playable
Thanks for the feedback ;
I love the graphics and game-idea. It feels like a mini hide-and-seek game! :)
Thanks for the feedback ;)
Good game, camera feels weird but otherwise solid start
Thank you ;)
That brother when you want him he disappear XD. Great game and I like that he is not on the same spot. The Camera needs a little bit adjustment. Great work!!
Thanks for the feedback! ;)
It was a fun game! I found the camera controls to be a bit hard at first, but I eventually got used to it. I am also a big fan of games that use low-poly models, so extra points for that. Keep up the good work! Also, do you mind rating my game when you get a chance?
Thanks for the feedback! ;)
ofcourse, I will play and rate your game accordingly.