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Thomas Had Enough's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #21 | 3.943 | 3.943 |
Audio | #22 | 3.811 | 3.811 |
Graphics | #58 | 3.925 | 3.925 |
Overall | #67 | 3.560 | 3.560 |
Game Design | #114 | 3.509 | 3.509 |
Innovation | #183 | 3.132 | 3.132 |
Theme | #213 | 3.038 | 3.038 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a roguelite game where you endlessly respawn to get to the end of the level.
Did you write all the code and made all the assets from scratch?
Yes.
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Comments
This was a great game, honestly just please make more levels!
This game is gorgeous! Seriously, even though you play as a literal rectangle, the lighting is perfect! I ended up getting softlocked at first, and had to sometimes constantly sacrifice myself a few times to an enemy to kill it, it was a ton of fun. Great job!
The mechanics are really well made, but you get softlocked if you lose your gun, because the enemies have 100% accuracy when close. So you can't get an another one.
Also you should add visual bullets, that would make the shooting feel way better.
And there should ofc be more levels, but you probably had low time.
Otherwise pretty nice! Good job!
The shooting is really juicy and the game really fun. A feedback would be to make sure we never lose our gun completely because enemy shoot way to fast and we donm't have time to get it back. This is an awesome game still! Can you please take a look. to my game. I just want to get to 20 votes
The graphics of this game are epic. I really like the gun particles, screen shake, and light effects. The gameply is fun, but the interpretation feels a bit weak. I think it might've been interesting to have a new weapon or stat or something every time you respawn. But overall, this is a really good game!