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Transition's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #70 | 3.680 | 3.680 |
Audio | #183 | 3.200 | 3.200 |
Game Design | #206 | 3.240 | 3.240 |
Overall | #223 | 3.087 | 3.087 |
Innovation | #232 | 2.960 | 2.960 |
Fun | #343 | 2.760 | 2.760 |
Graphics | #405 | 2.680 | 2.680 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The process of transitioning marks the end of your life being forced to live as the wrong gender and begins life as your true self.
Did you write all the code and made all the assets from scratch?
Yes (minus one static sound)
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Comments
For anyone interested in a few articles talking about trans helthcare, here are a few studies discussing things like general satisfaction with transition and the reduction of suicide rates for people who receive treatment:
https://pubmed.ncbi.nlm.nih.gov/33642235/
https://whatweknow.inequality.cornell.edu/topics/lgbt-equality/what-does-the-sch...
https://accpjournals.onlinelibrary.wiley.com/doi/full/10.1002/phar.1487
And this is a cool video from a professional biologist taking about sex characteristics, chromosomes, gender, and all that interesting stuff for anyone who wants to learn more about that kind of stuff:
https://m.youtube.com/watch?v=szf4hzQ5ztg&feature=youtu.be
I am deleting this, and the reason is simple: all of these statements are misleading if not outright lies. The first one is written by someone who called providing gender affirming care to children "medically and morally appalling" when she herself never worked with these people. Her credentials did not put her in the line of work to so much as see these patients, she was a bookkeeper and seen the demographics of kids coming into the clinic for gender affirming care and used that fact alone as a means of claiming that they were being "fast tracked" to transition while blatantly lying about the process that is very well documented that trans kids have to go through to even be seen by such healthcare professionals (claiming kids would be pencil-whipped in by therapists after 1-2 sessions, when the industry standard is 6 months of therapy biweekly before being able to receive their written approval), as well as claiming that there is no evidence that shows that suicide rates go down with treatment, when that is the single most widely documented and confirmed fact out of all data surrounding trans healthcare.
The second study talks about how they people who have a gender dysphoria diagnosis who hadn't gone on HTR yet were 7x less likely to have cardiovascular problems, but they failed to provide any demographic information for each side, and considering how many people have a gender dysphoria diagnosis that are not able to get HRT due to being too young, the study boiled down to saying "kids are less likely to have cardiovascular issues than adults." You don't say...(and even this study didn't suggest that people not transition but rather that we just be aware to watch out for it, and further stated that in spite of the increased risk, there was not a single death tied to these statistics)
The last one is a single person talking about how they wish they hadn't transitioned, and are trying to use their personal experience to dictate how trans healthcare should be universally restricted, while blatantly ignoring the tens if not hundreds of thousands of kids who attempt suicide due to being restricted from gender affirming care. If we restricted all healthcare based on if one person publicly said they regretted it, there would not be a single medical procedure that would ever be done again, as transition and sexual reassignment surgery have one of if not the single lowest regret rates out of every medical procedure you can possibly go through. To restrict trans helthcare universally to cater to the >0.1% of people with regret is doing WILDLY more harm than good, and the suggestion that we should let kids kill themselves lest they fall in the tiny category of people who might regret it is absolutely appalling. I will not allow misinformation and poor-faith guidance to be spread by people who cherry pick poorly written studies and extremely rare case studies to try to undermine the mountain of evidence and testimonials of how trans helthcare LITERALLY SAVES LIVES and is supported by doctors and researchers worldwide.
I could continue arguing for hours about the validity of these sources, but if they are truly as false as you claim then they should be able to exist next to their counter-arguments and people should be able to judge for themselves and see that they are false.
If you delete these sources again, you are either acknowledging your own insecurity in your beliefs, or confirming that you don't think anyone else can make a decision about this for themselves.
Some of the horrors of 'gender affirming care' exposed by a case manager at a transgender center: https://www.thefp.com/p/i-thought-i-was-saving-trans-kids
Study by American College of Cardiology linking hormone therapy to greatly increased risk of heart failure: https://www.acc.org/About-ACC/Press-Releases/2023/02/22/20/29/Hormone-Therapy-for-Gender-Dysphoria-May-Raise-Cardiovascular-Risks
Chloe Chole's testimony about her own experiences with transitioning: https://www.youtube.com/watch?v=91Abi-fPyoc
Fine, I will leve there's here, but I would like to point out the way that this commenter labeled these articles:
"The horrors of 'gender affirming care' exposed by a case manager at a transgender center" - spoken by a person who never even seen firsthand the care that was being provided. Again, a case manager is not a professional in the field, but a bookkeeper.
"Study by American College of Cardiology linking hormone therapy to greatly increased risk of heart failure" - funny to mention heart failure when the paper literally never says heart failure is a side effect and explicitly stated that no deaths were linked to any of these increased risks. Funny how people who try to oppose trans healthcare always use emotionally charged and scary language to try to prime readers with a negative viewpoint when the body of the article doesn't even say the things they allegedly show, rather than just letting things speak for themselves.
Everyone is entitled to talk about their own personal experience, but to use that as a way to try to prevent anyone else from receiving treatment is at the very best irresponsible. Detransition rates are less than 1%, and for comparison I will leave this here: https://www.jto.org/article/S1556-0864(18)31067-0/fulltext#:~:text=Results%20combined%20the%202%20top,the%206%2Dweek%20LCSS%20evaluation. This is an article talking about the 13% regret rate of cancer patients undergoing chemo, but we wouldn't use that as evidence that we should ban anyone from receiving chemo would we?
Some feedback:
1) The first game could be improved by having letters (QWE) on pills for better clarity. The text (MISS or GOOD) could also be a) moved or b) removed and instead the background for minigame could change its color to make it clearer.
2) In the second one the click area is a bit too thin in lines, so it fades into the background a bit.
3) Texts have low resolution, I think, judging by how blurry some of them are -- especially bigger sizes. It's better avoided.
4) Consider having a color palette for your future games. With good palette even some children's drawings could look professional. I recommend looking for some professional palettes (on sites like lospec or coolors) before making your own or to look for tutorials for that and how colors and lightning work.
5) It would be nice to have consistent art style. What I mean by that is: I noticed that some things have shading (even if it's very subtle), others not. For example, on the end screen one hill has shading and the distand doesn't, which gives unfinished painting vibes. Also some things have 'blur' around them by, I think, being drawn with different brush? For example, log and hair in the end scene. Very limited materials could have this effect (like cotton candy or smth), and even for them it's better to draw them without this blur to have consistency.
Hope this helps, looking forward for your next games! Also BIGOTS BEGONE!!!
These are all good points, unfortunately when you only have 4 days and are working almost entirely on your own, its hard to get everything looking crisp lol. I really should have made the rings in the second stage bigger, honestly I don't know why I didn't. I didnt have an indicator for if you correctly hit the notes or not in the first stage till my playtester told me I should have one, but it was very much a last minute addition. I did have my partner draw two of the backgrounds, so that could also play into the inconsistencies of how some of the art looked. I used a smudge tool to blur the edges of some things because I personally think it looks more natural than more jagged looking pixelated edges, especially for things like hair that tend to look more wispy at the end (I am far from a professional artist, but I thought it looked bad till I softened the edges), but I definitely agree the hill in the background of the end screen could have used more shading. I appreciate the feedback, thank you for checking it out! :)