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Bulgy Muscles's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sticking to the rules | #9 | 4.308 | 4.500 |
Actually a fun game | #12 | 3.438 | 3.591 |
Overall | #14 | 3.670 | 3.833 |
Character investment | #17 | 3.264 | 3.409 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Bulgy Muscles
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Comments
My favorite thing about this game is the vibes. It's got such a "dream like" feel to it which I'm in love with. Well done, it's fun just to walk around this world and soak in the atmosphere.
Thanks! It started out really small but I just kept expanding it because I also enjoyed the atmosphere.
Love the grimy atmosphere. It fits Bulgy so well!
Ha yeah when Kyle did the bit about him being a rodeo clown I knew exactly what the game was going to be.
I know you said that you drew beans as enemies due to your lack of drawing abilities, but I found your art super charming :) And I looove Grandma's design. I pushed her into the pool. It just felt like the right thing to do.
Anyway, just wanted to say great job! The atmosphere was pretty cool, with the quiet music and rolling thunder in the background. I'm glad I took the opportunity to play this one!
I really appreciate it! Whenever I doodle it's always those bean characters, tempted to make a game with them in it ha.
The grandma is based off of an Eastern European vibe which just felt right for Bulgy.
This game will haunt me, so...yay!? EdeWind already used the perfect word for this: vibes.
Thanks for playing! It was definitely influenced by chat.
This game has A+ vibes
Thanks a lot!
Was pretty neat, I actually cared about bulgy muscles. I don't know if I ever mastered the special move though, does it fly farther if you punch a telekinetic object and let go? Only confusing part.
Thanks!
If you left click to use telekinesis you'll be holding an object, and then if you hold down the button before letting go it will launch further.
CONTROLS
Menu: esc
Movement: WASD
Sprint: shift
Special ability (once unlocked): left mouse button
Punch (in combat): right mouse button
Dialogue (select): E or enter
Dialogue (move option): left/right arrow