Howdy! This is Mr. Thee, and I'm working w/ Wiens234 to put together a cute lil 3d nautical adventure starring the precious owl-pirate, Izil!
Featuring:
Sailing!
And maybe... a little bit of flying?
Seems functional enough. Maybe need to nerf/restrict it.
My general approach to this was to prototype basic mechanics and see if a game could be designed around them.
Most recently, I opted to ad a treasure/object-carrying mechanic. How much of this we'll actually end up using is still up-in-the-air.
Up next on the TODO list: get some UI assets ready ( '3'). Ta-ta~