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Air Saviours's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #117 | 2.698 | 2.818 |
Overall | #139 | 2.524 | 2.636 |
Audio | #160 | 2.089 | 2.182 |
Theme | #173 | 2.091 | 2.091 |
Visual | #184 | 2.089 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any third-party assets or skeleton code?
some skeleton code from previous personal stuff + sound effects from https://pixabay.com/sound-effects/
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Comments
I completed the game.
It is fine, I like the helicopter animation, the bullet patterns are nice and fun to deal with and with the power-ups the difficulty feels right.
I think some of the enemies stopped attacking after a while.
Cool game, thanks for sharing.
Fun game, though some of the elementals just stopped attacking for a while.
I actually really enjoy this kind of art style but you might want to look into nearest filtering for upscaling so they don’t look so blurry. The quad boss fight was fun. nice work!
Controls felt snappy and the sounds were responsive to what was happening on screen. I was able to complete it but that water enemy made it so tricky!
The aesthetic, while admittedly simple, was not at all unpleasant. I like the bosses different patterns, and the controls felt nice, meaning I always felt like it was my fault when I got hit. The game is simple, but fun. (And somewhat addicting; I found myself giving it a go a couple more times than was probably necessary to give a rating!)
Has that classic early 2000s flash feel that I love. Good attack patterns but I couldnt see the health bars for 2 of the 4 enemies. The controls felt snappy, was fun to dodge the enemy bullets.
I couldn't see the health bar for the fire or brown one. It was fun though, didn't want to quit until I beat it