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A jam submission

FRAYDAYView game page

This game tells the story of people fighting trash
Submitted by masbaba — 2 days, 10 hours before the deadline
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FRAYDAY's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1772.8283.000
Overall#1972.7112.875
Visual#1972.8283.000
Fun#2262.4752.625
Theme#2542.0032.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Are you using any third party assets?
no I made everything during the jam

Are you using any AI generated assets?
no

Did you use BulletFury?

No

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Comments

Submitted

Lol, I had some fun playing this one. It was just one boss with the same spiralling bullet pattern. I was amused at how many bullets would come out of the trash can person while I dodged and weaved as the heart. I killed the boss twice then died on purpose to also discover the slow time ability upon respawning. The art is silly and the roll credits was sillier. Nice work.

Developer(+1)

I'm sorry, I just want to make a fun game, but I don't know what the idea of a game is that many people like

Submitted(+1)

No need to apologize. I enjoyed your game. You should be proud of your work.

Submitted

Really cool idea with shooting and avoiding in the same time. I think some different patterns will be great addition!

Good entry, congrats on participating in jam!

Submitted

great job finishing the game jam! i really like the kind of asynchronous idea of your game, with separate heart and shooter! the audio was a bit grating, and wasn't sure if the game was going anywhere after defeating 5 or 6 similar enemies. could become something very cool if you put a bit more time into it! good job!

Developer

Initially I wanted to make a boss but because of limited coding I made it unlimited

Developer

Don't forget there is a mobile version of this game

Developer

Thank you for comment

Submitted(+1)

The concept of the player and the shooting position being separate and your own shots being able to hit you is fantastic. it would be nice to have feedback of you hitting the enemy or a lifebar though. But overall great work.

Submitted(+1)

Maybe the real trash was the friends we made along the way.

Game of the year right there

Developer

doesn't mean monsters are trash that players throw away