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Sugar Rush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visual | #90 | 3.600 | 3.600 |
Theme | #115 | 2.900 | 2.900 |
Audio | #123 | 3.100 | 3.100 |
Fun | #136 | 3.000 | 3.000 |
Overall | #139 | 3.100 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you using any third party assets?
I made everything during the jam
Are you using any AI generated assets?
No
Did you use BulletFury?
No
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Comments
I really like the art style for this one, and the music paired with the gameplay made for a fun experience. I had issues with not being able to use my first upgrade, but my second upgrade I was able to successfully drag and place into the UI. I played three rounds, only advancing as far to the second stage. The theme of consequences as implemented through the upgrade system and player's ability to dodge bullets was a clever idea.
Well done to everyone on the team!
Incredible visuals here! I like the upgrade system which kept me coming back. Good entry here!
Awesome visuals! The idea to have player health be on the sprite, and their hurtbox decrease along side is clever!
Loved it
Cute arts and neat little upgrade system. I do think the audio is a tad much despite being a fan of these tunes. Also, I kinda died like 4-5 times until I realized you can only escape the sewers after surviving a set amount of time.
I like the concept of the game. How come the game continues past stage 6? And the bullet clearing button doesn't seem to work for me :/
Pretty cool. Brutally hard though.