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The Last Gun.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
CREATIVE | #187 | 2.832 | 3.167 |
EASY TO GET INTO | #188 | 3.130 | 3.500 |
FUN | #198 | 2.683 | 3.000 |
THEME | #222 | 2.385 | 2.667 |
VISUALS | #222 | 2.683 | 3.000 |
OVERALL | #229 | 2.534 | 2.833 |
AUDIO | #244 | 2.087 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
Yes
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
Enemies spawn every 10 seconds
What was the size of your team?
1
Please credit the resources that you used during the jam (if you used any)
opengameart for the base of most sprites, but everything was altered in some way.
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
@jevsthedev on twitter
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Comments
The idea is innovative and the execution is really good for your first game. completing the game is too easy as the player doesn't lose resources when they die and can also obtain resources without repairing the turrets.
I like the risk vs reward of your own turrets aiming at the player and being injured by your own bullets. The enemy telegraphing is also well implemented into the character designs. I think making everything snappier would greatly benefit, though. Felt a bit floaty.
nice game, had fun playing it
Thanks! Just checked out Soul Crisis and had fun with it too! love the art style too.
It's the best idea i have ever seen for now
Nice game!