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Neo Ninja's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
VISUALS | #19 | 4.416 | 4.571 |
EASY TO GET INTO | #53 | 4.140 | 4.286 |
CREATIVE | #87 | 3.588 | 3.714 |
FUN | #120 | 3.312 | 3.429 |
AUDIO | #123 | 3.174 | 3.286 |
OVERALL | #164 | 3.036 | 3.143 |
THEME | #294 | 1.656 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
Yes
You added some projectile or bullet in your game
What was the size of your team?
4
Please credit the resources that you used during the jam (if you used any)
https://www.zapsplat.com/
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
https://itch.io/profile/epicsninja
https://twitter.com/Kabooski01
https://twitter.com/MEBI96862134
https://twitter.com/DoctorSniggles
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Comments
Looks and sounds awesome, not bullet helly enough for me :)
I would suggest to make the game playable as a twin stick shooter! Also the counter attack move should lock on automaticaly and not be directional .
Would love to see this polished ;)
This doesn't fit the bullet hell category very well and the theme "10 seconds" wasn't implemented at all so I'm wandering if this game was even made during the jam if it was then I'm sorry.
Other than that pretty solid work, I especially like the art style, it reminds me of the style of Genndy Tartakovsky, the gameplay is fun but is quite hard so and i think that the slash is too good compared to the based projectiles, and the audio was non existent which is a bummer cause that would improve the game as a whole.
Slick work guys!!!
The idea was to make something similar to EtG and Furi, both of which are considered bullet hells. We had a plan for the Theme, but didn't have time to implement it. There is definitely audio to the game, not sure why it didn't work for you.
That's more of a hack n slash than a bullet hell
It was too hard for me to finish, though
Nice work!
Nice!
The game is fun. Movement and melee attacks feel good.
The biggest issue is difficulty, there is so many waves of enemies that I couldn't beat the first level.
I also like that the pots/vases/bowls are destructible, it's a nice detail.