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A jam submission

2000View game page

A Difficult Platformer
Submitted by Mow — 1 hour, 59 minutes before the deadline
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2000's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#1162.6194.000
Visuals#1372.6194.000
Technical#1482.1823.333
Overall#1602.1393.267
Creativity#1722.1823.333
Audio#1931.0911.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Rule

Rule A

Only used the colors black (#000000) and white (#FFFFFF)

Theme

Yes

This game follows the theme "You only realize the value of something when it's gone."

Original Art

Yes

Created own art

Original Audio

Yes

Created own audio

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Comments

Submitted(+1)

I like the mechanics of the platforms that appear and the hidden messages to explain how it works. It's a well-developed game and it's enjoyable. I noticed a tiiiny glitch when pausing and jumping, you get the sound, and when out of the pause menu the jump happens (but that's really nothing). I like the aesthetic but I would try to find a balance because I don't know if I would be able to look at it very long, it might start to hurt the eye.


Well done! :)

Submitted(+1)

I'm terrible at those precise jumps, but it's a very nice game. I really like the shader or whatever you used on the models to get that weird effect, it's simple but gives a great identity to the game. 

Submitted

I'm terrible at those precise jumps, but it's a very nice game. I really like the shader or whatever you used on the models to get that weird effect, it's simple but gives a great identity to the game. 

Submitted(+1)

good game though I would probably cry if fell from one of those platforms

Submitted(+1)

I don't know if there's some issue with the framerate but I can't get past the point "be precise". I just can't seem to be able to jump that high. Movement and jumps feel slightly slow so maybe that's related to the problem.

Developer

Hi Diegodem, 

There is a slight acceleration and deceleration curve on movement to make the player feel alittle heavy. 

I also wanted to produce an erroded effect so a slight stutter and bleed may appear when moving. 

Lastly - I have completed the entire game and can confirm it can be done but... It's hard... Real hard 😉

Have fun.