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Dungeon of Nightmares's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #8 | 3.091 | 3.091 |
Game Design | #11 | 3.091 | 3.091 |
Overall | #12 | 2.939 | 2.939 |
Theme | #25 | 2.636 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Oh this is cute! The style kind of reminds of Binding of Isaac a little, which is a good thing. Music and sounds are great, animations are good, style is consistent. Text is readable and without errors. This isn’t really a horror game - more of just a necromancy-themed adventure dungeon crawler - but it’s a really solid one. This is great work.
Good base for a dungeon crawler, needs some readability on the first bosses summoning ability, but most stands strong. Wizard enemies are well animated and lighting is well handled
ok first of all is it a horror game? eh not really, its more of a very dark dungenon crawler, secondly is it fun? not really, its very dull and forgetable, the enemyse are either way too easy or way to hard. now the game design is pretty good, all systems work together nicely and i cant complain. all in all, good job!
Theme: More action than horror. I couldn't find any horror elements
Fun: Kind of unremarkable. Didn't do anything out of the ordinary and I didn't feel compelled to try and beat the boss after losing
Game Design: Enemies need to give better hit feedback, animation pacing needs work (walkspeed and walk animation discrepancy). Feels like a first game, which if it is, good job creating a concise experience :)