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Adventuron CaveJam
Hosted by
Adventuron
·
#adventuroncavejam
10
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103
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88
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84 topics
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Sticky
GUIDE: Adding Screenshots + Background Image To Your Page.
Assuming you have added screenshots to your game page, you need to set up the theme of your game page so that the screen...
started by
Adventuron
Nov 03, 2019
2,936
views
No replies yet
Sticky
CHECKLIST - Please Read Before Uploading Your Game
1 - Please ensure your submission adheres to the rules listed here; https://itch.io/jam/cavejam Make sure you have the r...
started by
Adventuron
Sep 15, 2019
153
views
No replies yet
Sticky
LEARNING RESOURCES
What follows is the suggested study path for complete beginners. 1 - Watch The Introduction Watch this video for at leas...
started by
Adventuron
Sep 01, 2019
246
views
No replies yet
Sticky
PRIZE DRAW
This thread will be kept up to date with prizes, conditions, terms. Apologies for the loophole laden legalese. Please tr...
started by
Adventuron
Aug 30, 2019
590
views
No replies yet
Can you set the value of strings?
I want to see if I can code a shorthand for some bulky text. Is it possible to set the value of strings?
started by
Polyducks
Sep 06, 2019
4
replies
81
views
Polyducks
Sep 07, 2019
How do I do simple arithmetic?
Why is everything in Adventuron so friggin' complicated? All I want to do is increase the score by (say) 5 points when I...
started by
Garry Francis
Sep 06, 2019
10
replies
138
views
Adventuron
Sep 07, 2019
How to change responses to GET ALL
If you use GET ALL, it literally tries to get everything, including scenery. This results in an error-type response for...
started by
Garry Francis
Sep 05, 2019
4
replies
101
views
Garry Francis
Sep 06, 2019
My game is broken
so the game was working fine yesterday and today many of it's commands give errors like 'you can't do that' Some are fin...
started by
Pixelman
Sep 05, 2019
16
replies
164
views
Pixelman
Sep 06, 2019
Where's the Yes or No response?
I could have sworn blind that I saw a command that allowed you to pause and ask a question like "Are you sure?", then co...
started by
Garry Francis
Sep 05, 2019
3
replies
102
views
Garry Francis
Sep 06, 2019
How to handle generic nouns in on_command{}
I want to do something like this: : match "give _" { : if (is_carried "_") { : print "He says, \"Thanks, but I have no u...
started by
Garry Francis
Sep 04, 2019
7
replies
126
views
Adventuron
Sep 05, 2019
How to loop through all objects in inventory or any room?
Is it possible to write a loop (using :while) so that you can test and/or describe every object in your inventory, the c...
started by
Garry Francis
Sep 05, 2019
1
reply
50
views
Adventuron
Sep 05, 2019
Handling many random bits of text
How do you handle multiple exclusive random outcomes? Here's how I've handled mine at the moment: if ( chance(50) ){ if...
started by
Polyducks
Sep 03, 2019
16
replies
176
views
Polyducks
Sep 04, 2019
How do you do containers?
I know containers are experimental, but I've got three containers and I'd like to give it a go. I've set up a container-...
started by
Garry Francis
Sep 02, 2019
7
replies
226
views
Garry Francis
Sep 04, 2019
Styling of exits
I would like to terminate my list of exits with a period. Is there something equivalent to "inventory_list_end_text = ."...
started by
Garry Francis
Sep 03, 2019
2
replies
80
views
Garry Francis
Sep 03, 2019
How much progress you've made?
i just wanna see if im coding too slow. How long is you'r game now? How many hours a day you work on it?
started by
Pixelman
Sep 02, 2019
4
replies
125
views
Polyducks
Sep 03, 2019
Finding an artist somewhere?
My pixel art skill is pretty low. I wanted to draw the pictures my self. I tried it today and it isn,t bad but it's very...
started by
Pixelman
Sep 03, 2019
1
reply
70
views
Adventuron
Sep 03, 2019
Styling of headers
I've included a header for each room, but it's always printed in UPPER CASE. Can I get it to print the way I want it, si...
started by
Garry Francis
Sep 03, 2019
2
replies
87
views
Garry Francis
Sep 03, 2019
How to handle dark rooms and light sources
I can't find any references to properties to indicate that a room is dark. Nor can I find anything to indicate that an o...
started by
Garry Francis
Sep 01, 2019
4
replies
146
views
Adventuron
Sep 01, 2019
How to prevent exit when carrying objects
I want to prevent the player going in a certain direction while he/she is carrying anything. I've had to implement this...
started by
Garry Francis
Sep 01, 2019
6
replies
125
views
8bitAG
Sep 01, 2019
How to move a generic object to another room
When I drop an object, I want it to move to another room. For example: >DROP SWORD It falls into the chasm. I can't use...
started by
Garry Francis
Sep 01, 2019
5
replies
117
views
8bitAG
Sep 01, 2019
Why are the jam rules so specific?
Hi! What's the motivation behind including the existing rooms/locations, ending the game in the treasure room and the nu...
started by
Polyducks
Aug 30, 2019
2
replies
110
views
Polyducks
Aug 31, 2019
Artist for hire
Hi, if anyone is looking for an artist I'm available. I normally work in retro palettes (ZX Spectrum, CGA, GameBoy, etc)...
started by
helpcomputer0
Aug 28, 2019
4
replies
199
views
helpcomputer0
Aug 30, 2019
TUTORIAL - Uploading your Adventuron game to Itch
-----IMPORTANT ----- ----- DON'T FORGET STEPS ----- ----- 9E, 9F, and 9G ---- It can be quite intimidating to release on...
started by
Adventuron
Aug 28, 2019
816
views
No replies yet