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A jam submission

haunted lightsView game page

save the girl by collecting light from objects so she will not go insane
Submitted by GT_orbig — 20 minutes, 55 seconds before the deadline
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haunted lights's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#273.1304.200
Music and Sound#422.3853.200
Overall#522.2663.040
Gameplay/Fun#541.7892.400
Creativity#551.9382.600
Theme#582.0872.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game follow the theme?
you have to collect light orbs to power the night-light using the furnace in the basement

Did you use any pre-made assets? If so, credit them here:
credited in the main menu.

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Comments

Submitted

bit confusing on the goal, and i was lost walking around in basement, feels it was bigger in level but less guiding on what to do precisely in game.

like the art style tho. 

Submitted

I checked your comment but didn't understood what was the goal still...

I collected orbs and they floated towards the basement when I reached there... But what next??

The art was good though...

Submitted(+1)

This game is beautiful! I'm glad I downloaded it to give it a shot. Based on the description, the premise seems like it would be pretty cool, but I am a little disappointed that I couldn't really figure out how to play the game or what the goal of it was. I think a little more careful design in terms of level and player guidance would elevate this game experience, but right now it feels a little more like a really cool environment to explore without much gameplay. If you ever update this, let me know cuz those screenshots look sick and I'd love to figure out how to get there :") 

Submitted

oh also WASD to move doesn't work, its arrow keys to move. Idk if you knew that but yeah

(+1)

yeah dev here I would have been more happy with a bit more tutorial but we basically thrown the actual game with the mechanics at the last day and had little bug testing and game testing. basically we were only able to somewhat finish it which I'm kinda disappointed bc it was a really fun concept and bc no tutorial and no direction to lead the first time players on it went kinda no where. 

If you are wondering you are suppose to get the shiny objects (interact with 'E' or 'Space') and bring the lights (indicated by the light bar under your sanity bar, yeah that is a thing too lol) to the basement and stand in front of the furnace to deposit the light. Every night you have to bring more and more light to the furnace (with out any indication bc who needs that shit lol (didn't have time and forgor in the end)) until it has enough energy to power the night light next to you bed when you can progress to the next night by interacting with the bed. 

I don't judge you. I did most of the tutorial and the art and the end I worked on so the game is actually became a game instead of a tech demo. I don't wanna bribe just wanted to tell that yeah shit happened and although the game don't have a tutorial it functional (around 70% XD) I'm at least you gave it a try.

(1 edit)

Dev here there are 3 different levels:
first is 15

second is 25

and the third is 35!

I like the art a lot u defently have one of the gaems with the best art in the gamejam.😎